Create Tool:uTorrent/1820
Create Time:2016-07-12 03:16:21
File Size:9.76 GB
File Count:188
File Hash:fe6aba4e111d230636f471a50ed5420ae340549e
01. Promo Video.mp4 | 20.13 MB |
02. Welcome To The Course.mp4 | 28.29 MB |
03. Setup Visual Studio Or XCode.mp4 | 22.20 MB |
04. Unreal Development Environment.mp4 | 30.04 MB |
05. Intro To Visual Studio On PC.mp4 | 19.27 MB |
06. Intro To Xcode On MacOS.mp4 | 21.78 MB |
07. A Quick Tour Of Unreal Editor.mp4 | 45.79 MB |
08. Section Wrap-Up.mp4 | 29.29 MB |
09. Intro, Notes & section Assets.mp4 | 29.22 MB |
09A. UnrealCourse.com-Section-2-Slides-v.9.pdf | 834.19 KB |
09B.txt | 456 B |
10. Game Design Document.mp4 | 33.97 MB |
100. Upgrading Engine Version.mp4 | 68.44 MB |
101. Using Landscape Layers.mp4 | 238.32 MB |
102. Flat Shading Low Poly Landscapes.mp4 | 237.02 MB |
103. More Landscaping tools.mp4 | 241.61 MB |
103A - Chris-Folea-MountainRange3.png | 13.32 MB |
103B - Quiz 11 - Mid Section Quiz.txt | 1.60 KB |
104. Tank Control System.mp4 | 107.44 MB |
105. Composing Multi-Part Actors.mp4 | 197.89 MB |
106. Using Blueprints to Discover C++.mp4 | 124.21 MB |
107. Call C++ Functions from Blueprint .mp4 | 137.64 MB |
108. Using BindAxis() for Input.mp4 | 165.73 MB |
109. Using DeltaTimeSeconds.mp4 | 181.84 MB |
10A. Book Code Complete (Link).txt | 146 B |
10A. Code Complete A Practical Handbook of Software Construction, Second Edition.pdf | 2.82 MB |
11. How Solutions And Projects Relate.mp4 | 35.07 MB |
111. UI Scale Box, Buttons & Mouse.mp4 | 61.90 MB |
112. Controller Ready Navigation.mp4 | 40.40 MB |
113. Trial Packaging Your Game.mp4 | 45.70 MB |
113A. Quiz 12 Mid Section Quiz.txt | 1.89 KB |
114. Delegating to Components.mp4 | 42.40 MB |
115. Using virtual and override.mp4 | 61.12 MB |
116. Creating an AI Controller Class.mp4 | 50.87 MB |
117. Get the Player Controller with C++.mp4 | 40.23 MB |
118. Add Tick() to PlayerController.mp4 | 45.46 MB |
119. Creating an Out Parameter Method.mp4 | 47.04 MB |
12. C++ Function Syntax.mp4 | 33.46 MB |
120. Finding Screen Pixel Coordinates.mp4 | 61.93 MB |
121. Using DeprojectScreenToWorld.mp4 | 58.76 MB |
122. Using LineTraceSingleByChannel().mp4 | 72.39 MB |
123. Unify Player & AI Aiming.mp4 | 43.94 MB |
123A. Quiz 13 Mid Section Quiz.txt | 2.39 KB |
124. Create Default Sub Objects in C++.mp4 | 48.03 MB |
125. BlueprintCallable().mp4 | 56.95 MB |
126. SuggestProjectileVelocity().mp4 | 49.79 MB |
127. Predict Projectile Landing Point.mp4 | 52.87 MB |
128. Using FRotators in Unreal.mp4 | 44.10 MB |
129. Using Forward Declarations.mp4 | 49.30 MB |
13. Using, #include And Namespaces.mp4 | 39.18 MB |
130. BlueprintSpawnableComponent().mp4 | 44.47 MB |
131. BlueprintSpawnableComponent().mp4 | 44.47 MB |
132. Review Our Execution Flow.mp4 | 63.53 MB |
133. How to Report Bugs.mp4 | 50.20 MB |
133A. Quiz 14 Mid Section Quiz.txt | 2.38 KB |
134. Using Clamp() to Limit Values.mp4 | 65.72 MB |
135. CHALLENGE - Turret Rotation.mp4 | 50.15 MB |
136. CHALLENGE - Turret Rotation Pt.2.mp4 | 60.40 MB |
137. Setting Up Projectiles.mp4 | 43.30 MB |
138. Upgrading to Unreal 4.12.mp4 | 54.91 MB |
139. Working Round Awkward Bugs.mp4 | 79.47 MB |
139A DISCUSSIONS - On GameDev.tv .txt | 29 B |
14. Magic Numbers And Constants.mp4 | 32.10 MB |
140. Using SpawnActor() to Spawn.mp4 | 53.97 MB |
140A TSubclassOf and DISCUSSIONS - On GameDev.tv.txt | 116 B |
141. Projectile Movement Components.mp4 | 50.88 MB |
141A GitHub Repo and DISCUSSIONS On Gamedev.tv.txt | 93 B |
15. Variables And cin for Input.mp4 | 44.70 MB |
16. Using getline().mp4 | 33.23 MB |
17. Simplifying With Functions.mp4 | 53.73 MB |
18. Iterating With For & While Loops.mp4 | 39.97 MB |
18A. Quiz 2 Mid Section Quiz.txt | 2.14 KB |
19. Clarity Is Worth Fighting For.mp4 | 47.53 MB |
20. Booleans And Comparisons.mp4 | 46.04 MB |
21. Using Do and While in C++.mp4 | 33.82 MB |
22. Introducing Classes.mp4 | 33.97 MB |
23. Using Header Files As Contracts.mp4 | 44.23 MB |
24. Including Our Own Header File.mp4 | 51.49 MB |
25. Instantiating Your Class.mp4 | 33.83 MB |
26. Writing And Using Getter Methods.mp4 | 45.29 MB |
27. Introducing The Const Keyword.mp4 | 31.10 MB |
28. Constructors For Initialisation.mp4 | 39.36 MB |
29. Pseudocode Programming.mp4 | 46.19 MB |
29A. Quiz 3 Mid Section Quiz.txt | 1.82 KB |
2A. Unreal-IS02-Intro-Notes-Assets.pdf | 518.73 KB |
30. Using using forType Aliases.mp4 | 51.03 MB |
31. Using struct for Simple Types.mp4 | 35.04 MB |
32. Using if Statements in C++.mp4 | 63.14 MB |
33. Debugging 101.mp4 | 46.82 MB |
34. A Place for Everything.mp4 | 36.69 MB |
35. Introducing enumerations.mp4 | 47.86 MB |
36. Writing Error Checking Code.mp4 | 45.18 MB |
37. Using switch Statements.mp4 | 65.83 MB |
38. Warm Fuzzy Feelings.mp4 | 36.98 MB |
39. Handling Game Win Condition.mp4 | 39.09 MB |
39A. Quiz 4 Mid Section Quiz.txt | 1.86 KB |
40. Win Or Lose Screen.mp4 | 31.04 MB |
41. Introducing Big O notation.mp4 | 80.59 MB |
42. TMAP and map Data Structures.mp4 | 61.44 MB |
43. Range-based for Loop.mp4 | 47.16 MB |
44. Design a Helper Function.mp4 | 40.72 MB |
45. Playtesting Yor Game.mp4 | 42.87 MB |
46. Difficulty & Play Tuning.mp4 | 51.01 MB |
47. Polishing & Packaging.mp4 | 43.90 MB |
47A. Quiz 5 End Section Quiz.txt | 1.62 KB |
48. Section Wrap-Up.mp4 | 12.63 MB |
49. Intro, Notes & Section Assets.mp4 | 20.38 MB |
49A. gitignore.zip | 250 B |
49B. BE01-Building-Escape-Slides-v.7.pdf | 740.68 KB |
49C. UnrealCourse.com Section 3 Slides.txt | 125 B |
4A. Unreal Development Environment.txt | 279 B |
50. Game Design Document (GDD).mp4 | 22.49 MB |
51. Version Control 101.mp4 | 33.07 MB |
52. Ignoring Unreal Derived Files.mp4 | 42.68 MB |
53. Your First .gitignore For Unreal.mp4 | 52.80 MB |
53A. .gitignore Link.txt | 70 B |
54. Getting to Know Unreal's Editor .mp4 | 74.65 MB |
55. A Pointers Primer.mp4 | 39.12 MB |
56. Unreal's Class System.mp4 | 75.46 MB |
57. Runtime Message for Feedback.mp4 | 45.11 MB |
58. Accessing Object Names.mp4 | 60.03 MB |
58A. Quiz 6 Mid Section Quiz.txt | 2.24 KB |
59. Getting Transforms In C++.mp4 | 47.24 MB |
60. Moving Objects In C++.mp4 | 74.43 MB |
61. Laying Out Geometry .mp4 | 114.79 MB |
62. Applying Materials.mp4 | 96.42 MB |
63. Macros Starting With UPPROPERTY.mp4 | 63.07 MB |
64. Using Trigger Volumes.mp4 | 86.41 MB |
65. Unreal's PlayerController.mp4 | 88.70 MB |
66. Using Collision Volumes.mp4 | 90.86 MB |
67. Using GetTimeSeconds().mp4 | 106.08 MB |
68. Grabbing System Overview.mp4 | 43.76 MB |
68A. Quiz 7 Mid Section Quiz.txt | 1.50 KB |
69. Modifying the Default Pawn Actor.mp4 | 67.91 MB |
70. Inherit Game Mode Blueprint .mp4 | 59.93 MB |
71. Getting Player Viewpoint.mp4 | 90.76 MB |
72. Using DrawDebugLine.mp4 | 88.54 MB |
73. Line Tracing AKA Ray-Casting.mp4 | 85.04 MB |
73A. Collision filtering blog post Link.txt | 53 B |
74. LineTracesingleByObjectType().mp4 | 78.78 MB |
74A Links.txt | 240 B |
75. REFERENCE & POINTERS.mp4 | 39.53 MB |
76. Resetting Your Unreal Project.mp4 | 51.71 MB |
77. Using FindComponentByClass().mp4 | 64.79 MB |
78. Introcucing Input Binding.mp4 | 133.59 MB |
78A. Quiz 8 Mid Section Quiz.txt | 2.09 KB |
79. Accessors & Memory Layout.mp4 | 63.89 MB |
7a. Quiz 1 Section End Quiz.txt | 1.66 KB |
80. Reducing Code in Hot Loops.mp4 | 95.41 MB |
81. Using Physics Handles.mp4 | 98.48 MB |
81A. Link.txt | 119 B |
82. Refactoring Rules.mp4 | 83.57 MB |
83. Introducing Unreal's TArray.mp4 | 86.78 MB |
84. Iterating over TArray with for.mp4 | 72.45 MB |
85. Debugging Game Issues.mp4 | 77.40 MB |
86. Managing Texture Tiling.mp4 | 173.15 MB |
87. More Coming Soon.txt | 203 B |
87. Pointer Protection Process.mp4 | 94.48 MB |
88. Exposing Events to Blueprint.mp4 | 89.18 MB |
88A. Quiz 9 Mid Section Quiz.txt | 1.82 KB |
89. Using Blueprint Timeline.mp4 | 75.38 MB |
90. Everything in its Place.mp4 | 198.88 MB |
91. Using Variables in Blueprint.mp4 | 86.77 MB |
92. SFX & Audio Clips.mp4 | 132.83 MB |
92A. Quiz 10 End Quiz.txt | 927 B |
93. Section Wrap Up.mp4 | 25.21 MB |
94. Intro, Notes & Section Assets.mp4 | 20.19 MB |
94. UnrealCourse.com Section 4 Slides.txt | 0 B |
95. Corresponding-Blog-Post.txt | 84 B |
95. Game Design Document (GDD).mp4 | 107.57 MB |
96. Accompanying-Blog-Post.txt | 75 B |
96. Setting Up a GitHub “Repo”.mp4 | 73.85 MB |
97. Creating & Deleting Landscapes.mp4 | 181.81 MB |
98. Landscape Setup & Scaling.mp4 | 232.64 MB |
99. A Landscaping Process.mp4 | 196.99 MB |
BC03-How-Solutions-Projects-Relate.mp4 | 27.85 MB |
BC14-Introducing-Classes.mp4 | 34.01 MB |
BC15-Using-Header-Files-as-Contracts.mp4 | 39.01 MB |
BC16-Including-Our-Own-Header-File.mp4 | 44.64 MB |
BC23-Using-struct-for-Simple-Types.mp4 | 47.82 MB |
BC25-Debugging-101.mp4 | 38.44 MB |
BE05-Your-First.gitignore-for-Unreal.mp4 | 47.13 MB |
BE07-Unreal-s-Class-System.mp4 | 66.87 MB |
BE10-Getting-Transforms-in-C.mp4 | 44.66 MB |
Course-Wrap-Up.mp4 | 12.92 MB |
door-lock.wav | 98.15 KB |
Thats-All-For-Now-v.2.mp4 | 5.66 MB |
UE4NppIDE.zip | 3.10 KB |
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