Create Tool:
Create Time:1970-01-01 08:00:00
File Size:62.82 MB
File Count:1133
File Hash:5da250fa32a45f469877f1594142a8708ace8b69
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icespriteray.bmp | 4.00 MB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icespritelight.bmp | 4.00 MB |
1.0.7.0 - EFLC/1 - Main files/icespriteray.bmp | 4.00 MB |
1.0.7.0 - EFLC/1 - Main files/icespritelight.bmp | 4.00 MB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icenuages.bmp | 2.70 MB |
1.0.7.0 - EFLC/1 - Main files/icenuages.bmp | 2.70 MB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icelensflare.dds | 1.33 MB |
1.0.7.0 - EFLC/1 - Main files/icelensflare.dds | 1.33 MB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icelune.tga | 1.00 MB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icelunebump.tga | 1.00 MB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/d3d9.dll | 748.00 KB |
1.0.7.0 - EFLC/1 - Main files/d3d9.dll | 748.00 KB |
1.0.7.0 - EFLC/1 - Main files/pc/textures/skydome.wtd | 710.63 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/textures/skydome.wtd | 710.63 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icedetail.dds | 682.80 KB |
1.0.7.0 - EFLC/1 - Main files/icedetail.dds | 682.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/BuildLog.htm | 288.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_atmoscatt_clouds.txt | 217.22 KB |
1.0.7.0 - EFLC/1 - Main files/smaa.dll | 166.50 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/smaa.dll | 166.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/deferred_lighting.fxc | 105.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/deferred_lighting.fxc | 105.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/deferred_lighting.fxc | 105.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/deferred_lighting.fxc | 105.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/deferred_lighting.fxc | 102.72 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Install this if fresh install/xlive_d.dll | 100.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/deferred_lighting.fxc | 97.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/deferred_lighting.fxc | 97.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/deferred_lighting.fxc | 97.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/deferred_lighting.fxc | 97.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/deferred_lighting.fxc | 97.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/deferred_lighting.fxc | 97.48 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/Fxaa3_11.h | 85.85 KB |
1.0.7.0 - EFLC/1 - Main files/Fxaa3_11.h | 85.85 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers.dat | 85.68 KB |
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers.dat | 85.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_projtex_steep.fxc | 80.14 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_projtex_steep.fxc | 80.14 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_projtex_steep.fxc | 80.14 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Install this if fresh install/xlive.dll | 80.00 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_projtex.fxc | 79.15 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_projtex.fxc | 79.15 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_projtex.fxc | 79.15 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/fxaa.dll | 75.00 KB |
1.0.7.0 - EFLC/1 - Main files/fxaa.dll | 75.00 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_projtex_steep.fxc | 73.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_projtex_steep.fxc | 73.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_projtex_steep.fxc | 72.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_projtex_steep.fxc | 72.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_projtex.fxc | 72.61 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_projtex.fxc | 72.61 KB |
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers3.dat | 71.93 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers3.dat | 71.93 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_projtex.fxc | 71.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_projtex.fxc | 71.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_postfx.fxc | 62.78 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_paint3.fxc | 62.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_paint3.fxc | 62.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc | 62.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc | 62.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc | 61.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_paint3.fxc | 61.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_paint3.fxc | 61.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc | 61.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc | 61.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_lightsemissive.fxc | 61.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_mesh.fxc | 61.49 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_mesh.fxc | 61.49 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_paint1.fxc | 61.19 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_paint1.fxc | 61.19 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_mesh.fxc | 61.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc | 61.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_mesh.fxc | 61.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_paint2.fxc | 60.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_paint2.fxc | 60.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc | 60.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_paint1.fxc | 60.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_paint1.fxc | 60.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_paint3.fxc | 60.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_paint3.fxc | 60.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_lightsemissive.fxc | 60.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_lightsemissive.fxc | 60.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_paint2.fxc | 60.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_paint2.fxc | 60.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc | 60.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_generic.fxc | 60.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_generic.fxc | 60.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_mesh.fxc | 60.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_mesh.fxc | 60.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_generic.fxc | 59.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_generic.fxc | 59.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_generic.fxc | 59.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_paint1.fxc | 59.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_paint1.fxc | 59.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_interior.fxc | 59.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_interior.fxc | 59.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_chrome.fxc | 59.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_paint2.fxc | 59.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_paint2.fxc | 59.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_generic.fxc | 59.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_generic.fxc | 59.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_chrome.fxc | 59.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_chrome.fxc | 59.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_interior.fxc | 59.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_interior.fxc | 59.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_interior.fxc | 59.02 KB |
1.0.7.0 - EFLC/1 - Main files/icestars.png | 58.83 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icestars.png | 58.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_chrome.fxc | 58.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_chrome.fxc | 58.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_chrome.fxc | 58.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_chrome.fxc | 58.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_interior.fxc | 58.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_interior.fxc | 58.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_interior2.fxc | 57.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_interior2.fxc | 57.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_interior2.fxc | 57.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_interior2.fxc | 57.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_interior2.fxc | 57.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect_decal.fxc | 56.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect_decal.fxc | 56.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect_decal.fxc | 56.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect_decal.fxc | 56.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_interior2.fxc | 56.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_interior2.fxc | 56.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect.fxc | 56.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect.fxc | 56.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect.fxc | 56.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect.fxc | 56.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect.fxc | 56.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect.fxc | 56.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/visualSettings.xls | 56.00 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_projtex_steep.fxc | 55.03 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_vehglass.fxc | 54.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_badges.fxc | 54.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_badges.fxc | 54.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_cubemap_reflect.fxc | 54.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_cubemap_reflect.fxc | 54.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_cubemap_reflect.fxc | 54.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_cubemap_reflect.fxc | 54.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_cubemap_reflect.fxc | 54.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_cubemap_reflect.fxc | 54.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_badges.fxc | 54.19 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_badges.fxc | 54.19 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_badges.fxc | 54.19 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_parallax_specmap.fxc | 54.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_parallax_specmap.fxc | 54.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_parallax_specmap.fxc | 54.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_parallax_specmap.fxc | 54.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_parallax_specmap.fxc | 54.10 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_parallax_specmap.fxc | 54.10 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_projtex.fxc | 54.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_parallax_steep.fxc | 53.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_parallax_steep.fxc | 53.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_parallax_steep.fxc | 53.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_parallax_steep.fxc | 53.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_parallax_steep.fxc | 53.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_parallax_steep.fxc | 53.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_normal_spec_reflect.fxc | 53.37 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_normal_spec_reflect.fxc | 53.37 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_normal_spec_reflect.fxc | 53.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_normal_spec_reflect.fxc | 53.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_normal_spec_reflect.fxc | 53.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_normal_spec_reflect.fxc | 53.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect_decal.fxc | 52.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect_decal.fxc | 52.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_rubber.fxc | 52.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_shuts.fxc | 52.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_shuts.fxc | 52.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_parallax.fxc | 52.66 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_parallax.fxc | 52.66 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_parallax.fxc | 52.66 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_parallax.fxc | 52.66 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect.fxc | 52.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect.fxc | 52.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_parallax.fxc | 52.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_parallax.fxc | 52.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_vehglass.fxc | 52.56 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_vehglass.fxc | 52.56 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_decal.fxc | 52.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_decal.fxc | 52.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_decal.fxc | 52.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_decal.fxc | 52.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_shuts.fxc | 52.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_shuts.fxc | 52.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_shuts.fxc | 52.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_vehglass.fxc | 52.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_vehglass.fxc | 52.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_vehglass.fxc | 52.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_vehglass.fxc | 52.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec.fxc | 51.95 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec.fxc | 51.95 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass.fxc | 51.90 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass.fxc | 51.90 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec.fxc | 51.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec.fxc | 51.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec.fxc | 51.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec.fxc | 51.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass.fxc | 51.82 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass.fxc | 51.82 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass.fxc | 51.82 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass.fxc | 51.82 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_badges.fxc | 51.77 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_badges.fxc | 51.77 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec_reflect_decal.fxc | 51.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec_reflect_decal.fxc | 51.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec_reflect_decal.fxc | 51.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec_reflect_decal.fxc | 51.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec_reflect.fxc | 51.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec_reflect.fxc | 51.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec_reflect.fxc | 51.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec_reflect.fxc | 51.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec_reflect.fxc | 51.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec_reflect.fxc | 51.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_cubemap_reflect.fxc | 51.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_cubemap_reflect.fxc | 51.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_decal.fxc | 50.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_decal.fxc | 50.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_decal.fxc | 50.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_decal.fxc | 50.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_parallax_specmap.fxc | 50.78 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_parallax_specmap.fxc | 50.78 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_rubber.fxc | 50.71 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_rubber.fxc | 50.71 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec_decal.fxc | 50.56 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec_decal.fxc | 50.56 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec_decal.fxc | 50.56 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec_decal.fxc | 50.56 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal.fxc | 50.47 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal.fxc | 50.47 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal.fxc | 50.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal.fxc | 50.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal.fxc | 50.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal.fxc | 50.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_rubber.fxc | 50.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_rubber.fxc | 50.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_rubber.fxc | 50.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_rubber.fxc | 50.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec.fxc | 50.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec.fxc | 50.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec.fxc | 50.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec.fxc | 50.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec.fxc | 50.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec.fxc | 50.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_parallax_steep.fxc | 50.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_parallax_steep.fxc | 50.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_normal_only.fxc | 50.14 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_normal_only.fxc | 50.14 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_normal_only.fxc | 50.14 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_normal_only.fxc | 50.14 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_shuts.fxc | 49.99 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_shuts.fxc | 49.99 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_normal_spec_reflect.fxc | 49.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_normal_spec_reflect.fxc | 49.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_reflect_decal.fxc | 49.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_reflect_decal.fxc | 49.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_reflect_decal.fxc | 49.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_reflect_decal.fxc | 49.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_reflect_decal.fxc | 49.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_reflect_decal.fxc | 49.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_reflect_alpha.fxc | 49.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_reflect_alpha.fxc | 49.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_reflect_alpha.fxc | 49.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_reflect_alpha.fxc | 49.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_reflect_alpha.fxc | 49.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_reflect_alpha.fxc | 49.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_mesh.fxc | 49.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_mesh.fxc | 49.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect_decal.fxc | 49.47 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect_decal.fxc | 49.47 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_mesh.fxc | 49.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_mesh.fxc | 49.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_mesh.fxc | 49.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_mesh.fxc | 49.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_parallax.fxc | 49.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_parallax.fxc | 49.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_cubemap_reflect.fxc | 49.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_cubemap_reflect.fxc | 49.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_cubemap_reflect.fxc | 49.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_cubemap_reflect.fxc | 49.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_cubemap_reflect.fxc | 49.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_cubemap_reflect.fxc | 49.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_reflect.fxc | 49.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_reflect.fxc | 49.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_reflect.fxc | 49.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_reflect.fxc | 49.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_reflect.fxc | 49.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_reflect.fxc | 49.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_decal.fxc | 49.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_decal.fxc | 49.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec.fxc | 48.94 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec.fxc | 48.94 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyc.dat | 48.94 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_reflect.fxc | 48.76 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_reflect.fxc | 48.76 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_reflect.fxc | 48.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_reflect.fxc | 48.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_reflect.fxc | 48.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_reflect.fxc | 48.68 KB |
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyc.dat | 48.53 KB |
1.0.7.0 - EFLC/1 - Main files/TBoGT/pc/data/timecyc.dat | 48.53 KB |
1.0.7.0 - EFLC/1 - Main files/TLAD/pc/data/timecyc.dat | 48.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass.fxc | 48.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass.fxc | 48.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec_reflect_decal.fxc | 48.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec_reflect_decal.fxc | 48.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec_reflect.fxc | 48.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec_reflect.fxc | 48.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_decal.fxc | 47.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_decal.fxc | 47.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_wire.fxc | 47.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_wire.fxc | 47.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_wire.fxc | 47.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_wire.fxc | 47.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_wire.fxc | 47.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_wire.fxc | 47.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal.fxc | 47.57 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal.fxc | 47.57 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_spec.fxc | 47.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_spec.fxc | 47.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_glue.fxc | 47.51 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_glue.fxc | 47.51 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_glue.fxc | 47.51 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_glue.fxc | 47.51 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_spec.fxc | 47.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_spec.fxc | 47.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_spec.fxc | 47.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_spec.fxc | 47.48 KB |
1.0.7.0 - EFLC/1 - Main files/SMAA.h | 47.43 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/SMAA.h | 47.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal.fxc | 47.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal.fxc | 47.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal.fxc | 47.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal.fxc | 47.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec_decal.fxc | 47.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec_decal.fxc | 47.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec.fxc | 47.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec.fxc | 47.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_normal_only.fxc | 47.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_normal_only.fxc | 47.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_default.fxc | 47.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_default.fxc | 47.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_default.fxc | 47.03 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_default.fxc | 47.03 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_default.fxc | 47.03 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_default.fxc | 47.03 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_reflect_decal.fxc | 46.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_reflect_decal.fxc | 46.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_reflect_decal.fxc | 46.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_reflect_decal.fxc | 46.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_reflect_decal.fxc | 46.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_reflect_decal.fxc | 46.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_reflect_decal.fxc | 46.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_reflect_decal.fxc | 46.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_cubemap_reflect.fxc | 46.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_cubemap_reflect.fxc | 46.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_mesh.fxc | 46.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_mesh.fxc | 46.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_cubemap_reflect.fxc | 46.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_cubemap_reflect.fxc | 46.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_cubemap_reflect.fxc | 46.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_cubemap_reflect.fxc | 46.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_reflect.fxc | 46.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_reflect.fxc | 46.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_reflect.fxc | 46.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_reflect.fxc | 46.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_cubemap_reflect.fxc | 46.09 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_cubemap_reflect.fxc | 46.09 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_reflect.fxc | 46.08 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_reflect.fxc | 46.08 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_dirt.fxc | 46.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_dirt.fxc | 46.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_dirt.fxc | 46.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_dirt.fxc | 46.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_reflect_alpha.fxc | 46.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_reflect_alpha.fxc | 46.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_reflect.fxc | 46.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_reflect.fxc | 46.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_amb_only.fxc | 45.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_amb_only.fxc | 45.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_amb_only.fxc | 45.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_amb_only.fxc | 45.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_amb_only.fxc | 45.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_amb_only.fxc | 45.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_skin_blendshape.fxc | 45.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_skin_blendshape.fxc | 45.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_skin_blendshape.fxc | 45.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_skin_blendshape.fxc | 45.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_reflect.fxc | 45.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_reflect.fxc | 45.36 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_skin_blendshape.fxc | 45.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_skin_blendshape.fxc | 45.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_atmoscatt_clouds.fxc | 45.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_atmoscatt_clouds.fxc | 45.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_decal.fxc | 45.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_decal.fxc | 45.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_cutout_fence.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_default.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_cutout_fence.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_default.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_default.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_default.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_cutout_fence.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_cutout_fence.fxc | 44.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_cutout_fence.fxc | 44.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_cutout_fence.fxc | 44.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_default.fxc | 44.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_default.fxc | 44.69 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_atmoscatt_clouds.fxc | 44.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_atmoscatt_clouds.fxc | 44.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_atmoscatt_clouds.fxc | 44.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_atmoscatt_clouds.bck | 44.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_atmoscatt_clouds.fxc | 44.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_glue.fxc | 44.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_glue.fxc | 44.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec_reflect_decal.fxc | 44.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec_reflect_decal.fxc | 44.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_spec.fxc | 44.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_spec.fxc | 44.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_atmoscatt_clouds.04 | 44.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_atmoscatt_clouds.fxc | 44.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_atmoscatt_clouds.fxc | 44.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_wire.fxc | 44.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_wire.fxc | 44.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal.fxc | 44.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal.fxc | 44.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/rage_default.fxc | 44.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/rage_default.fxc | 44.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_decal.fxc | 43.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_decal.fxc | 43.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec_decal.fxc | 43.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec_decal.fxc | 43.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_postfx.fxc | 43.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_postfx.fxc | 43.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_postfx.OLD.fxc | 43.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_postfx.OLD.fxc | 43.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_dirt.fxc | 43.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_dirt.fxc | 43.21 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_normal_only.fxc | 43.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_normal_only.fxc | 43.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_cubemap_reflect.fxc | 43.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_cubemap_reflect.fxc | 43.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_reflect_decal.fxc | 42.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_reflect_decal.fxc | 42.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_reflect.fxc | 42.93 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_reflect.fxc | 42.93 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_atmoscatt_clouds.fxc | 42.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_atmoscatt_clouds.fxc | 42.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_atmoscatt_clouds.fxc | 42.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_atmoscatt_clouds.fxc | 42.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_atmoscatt_clouds.fxc | 42.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_atmoscatt_clouds.fxc | 42.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_skin_blendshape.fxc | 42.72 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_skin_blendshape.fxc | 42.72 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_amb_only.fxc | 42.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_amb_only.fxc | 42.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_cutout_fence.fxc | 41.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_cutout_fence.fxc | 41.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_default.fxc | 41.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_default.fxc | 41.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_postfx.fxc.BAK | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_postfx.fxc.BAK | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_postfx.fxc.BAK | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_postfx.OLD.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_postfx.fxc.BAK | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_postfx.fxc.BAK | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_postfx.OLD.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_postfx.OLD.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_postfx.OLD.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_postfx.fxc.BAK | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_postfx.fxc | 41.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_glue.fxc | 40.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_glue.fxc | 40.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal.fxc | 40.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal.fxc | 40.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_paint3.fxc | 40.08 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_lightsemissive.fxc | 39.99 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect_emissivenight.fxc | 39.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect_emissivenight.fxc | 39.64 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissivenight.fxc | 39.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect_emissivenight.fxc | 39.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect_emissivenight.fxc | 39.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissivenight.fxc | 39.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_mesh.fxc | 39.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_reflect.fxc | 39.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_reflect.fxc | 39.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_reflect.fxc | 39.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_reflect.fxc | 39.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_reflect.fxc | 39.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_reflect.fxc | 39.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect_emissive.fxc | 39.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect_emissive.fxc | 39.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_paint1.fxc | 39.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect_emissive.fxc | 39.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect_emissive.fxc | 39.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissive.fxc | 39.11 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissive.fxc | 39.11 KB |
1.0.7.0 - EFLC/1 - Main files/iceshader.fx | 39.08 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/iceshader.fx | 39.08 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/Less saturation/iceshader.fx | 39.08 KB |
1.0.7.0 - EFLC/Optional presets/Less saturation/iceshader.fx | 39.08 KB |
1.0.7.0 - EFLC/Optional presets/Cross-processing/iceshader.fx | 39.08 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/Cross-processing/iceshader.fx | 39.08 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_dirt.fxc | 38.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_dirt.fxc | 38.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_paint2.fxc | 38.85 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_emissivenight.fxc | 38.77 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_emissivenight.fxc | 38.77 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_emissivenight.fxc | 38.72 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_emissivenight.fxc | 38.72 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_emissivenight.fxc | 38.72 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_emissivenight.fxc | 38.72 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_skin.fxc | 38.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_skin.fxc | 38.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_skin.fxc | 38.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_skin.fxc | 38.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_skin.fxc | 38.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_skin.fxc | 38.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect_emissivenight.fxc | 38.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect_emissivenight.fxc | 38.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_generic.fxc | 38.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_emissive.fxc | 38.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_emissive.fxc | 38.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_emissive.fxc | 38.23 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_emissive.fxc | 38.23 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_emissive.fxc | 38.23 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_emissive.fxc | 38.23 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect_emissive.fxc | 38.01 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect_emissive.fxc | 38.01 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped.fxc | 37.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped.fxc | 37.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped.fxc | 37.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped.fxc | 37.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped.fxc | 37.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped.fxc | 37.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_emissivenight.fxc | 37.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_emissivenight.fxc | 37.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_interior.fxc | 37.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_emissive.fxc | 37.18 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_emissive.fxc | 37.18 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_chrome.fxc | 36.93 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_hair_sorted_alpha.fxc | 36.62 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_hair_sorted_alpha.fxc | 36.62 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_hair_sorted_alpha.fxc | 36.62 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_hair_sorted_alpha.fxc | 36.62 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_reflect.fxc | 36.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_reflect.fxc | 36.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_badges.fxc | 36.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_skin.fxc | 36.01 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_skin.fxc | 36.01 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_hair_sorted_alpha_exp.fxc | 35.97 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_hair_sorted_alpha_exp.fxc | 35.97 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_hair_sorted_alpha_exp.fxc | 35.97 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_hair_sorted_alpha_exp.fxc | 35.97 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_hair_sorted_alpha_exp.fxc | 35.94 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_hair_sorted_alpha_exp.fxc | 35.94 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_tire.fxc | 35.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_tire.fxc | 35.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_tire.fxc | 35.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_tire.fxc | 35.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_tire.fxc | 35.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_tire.fxc | 35.63 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_interior2.fxc | 35.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_litsprite.fxc | 35.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped.fxc | 35.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped.fxc | 35.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_litsprite.fxc | 34.85 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_litsprite.fxc | 34.85 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_litsprite.fxc | 34.85 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_rims1.fxc | 34.74 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_shuts.fxc | 34.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_tire.fxc | 34.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_tire.fxc | 34.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_rims2.fxc | 34.46 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_vehglass.fxc | 34.39 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_hair_sorted_alpha.fxc | 33.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_hair_sorted_alpha.fxc | 33.96 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_litsprite.fxc | 33.93 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_litsprite.fxc | 33.93 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_rims1.fxc | 33.61 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_rims1.fxc | 33.61 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_rims1.fxc | 33.61 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_rims1.fxc | 33.61 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_rims1.fxc | 33.61 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_rims1.fxc | 33.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_rims1.fxc | 33.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_basic.fxc | 33.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_basic.fxc | 33.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_basic.fxc | 33.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_basic.fxc | 33.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_basic.fxc | 33.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_basic.fxc | 33.38 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_hair_sorted_alpha_exp.fxc | 33.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_hair_sorted_alpha_exp.fxc | 33.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_rims2.fxc | 33.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_rims2.fxc | 33.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_rims2.fxc | 33.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_rims2.fxc | 33.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_rims2.fxc | 33.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_rims2.fxc | 33.32 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_rims2.fxc | 33.32 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_rubber.fxc | 32.55 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_emissivenight.fxc | 32.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_emissivenight.fxc | 32.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_emissivenight.fxc | 32.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_emissivenight.fxc | 32.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_emissivenight.fxc | 32.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_emissivenight.fxc | 32.53 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_basic.fxc | 32.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_basic.fxc | 32.42 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_hair_sorted_alpha.fxc | 32.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_hair_sorted_alpha.fxc | 32.33 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_emissivestrong.fxc | 32.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_emissivestrong.fxc | 32.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_emissivestrong.fxc | 32.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_emissivestrong.fxc | 32.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_emissivestrong.fxc | 32.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_emissivestrong.fxc | 32.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_emissivenight.fxc | 32.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_emissivenight.fxc | 32.02 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_emissive.fxc | 31.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_emissive.fxc | 31.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_emissive.fxc | 31.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_emissive.fxc | 31.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_emissive.fxc | 31.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_emissive.fxc | 31.60 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_emissivestrong.fxc | 31.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_emissivestrong.fxc | 31.54 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_emissive.fxc | 31.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_emissive.fxc | 31.06 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_disc.fxc | 30.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_disc.fxc | 30.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_disc.fxc | 30.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_disc.fxc | 30.92 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_disc.fxc | 30.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_disc.fxc | 30.89 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_disc.fxc | 28.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_disc.fxc | 28.43 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gpuptfx_update.fxc | 24.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gpuptfx_update.fxc | 24.52 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gpuptfx_update.fxc | 24.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gpuptfx_update.fxc | 24.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gpuptfx_update.fxc | 24.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gpuptfx_update.fxc | 24.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_litsprite.fxc | 23.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_litsprite.fxc | 23.34 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_diffuse_instance.fxc | 23.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_diffuse_instance.fxc | 23.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_diffuse_instance.fxc | 23.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_diffuse_instance.fxc | 23.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_diffuse_instance.fxc | 23.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_diffuse_instance.fxc | 23.26 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_terrain_va_4lyr.fxc | 23.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_terrain_va_4lyr.fxc | 23.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_terrain_va_4lyr.fxc | 23.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_terrain_va_4lyr.fxc | 23.13 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_terrain_va_4lyr.fxc | 23.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_terrain_va_4lyr.fxc | 23.07 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_terrain_va_4lyr.fxc | 23.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_terrain_va_4lyr.fxc | 23.05 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_diffuse_instance.fxc | 22.04 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_diffuse_instance.fxc | 22.04 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers2.dat | 21.12 KB |
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers2.dat | 21.12 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_gpurender.fxc | 19.85 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_gpurender.fxc | 19.85 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_gpurender.fxc | 19.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_gpurender.fxc | 19.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_gpurender.fxc | 19.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_gpurender.fxc | 19.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_gpurender.fxc | 19.65 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_gpurender.fxc | 18.95 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_terrain_va_3lyr.fxc | 18.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_terrain_va_3lyr.fxc | 18.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_terrain_va_3lyr.fxc | 18.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_terrain_va_3lyr.fxc | 18.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_terrain_va_3lyr.fxc | 18.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_terrain_va_3lyr.fxc | 18.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_terrain_va_3lyr.fxc | 18.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_terrain_va_3lyr.fxc | 18.16 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_im.fxc | 15.49 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_im.fxc | 15.49 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_im.fxc | 15.49 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_im.fxc | 15.49 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_im.fxc | 15.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_im.fxc | 15.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_trees.fxc | 14.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_trees.fxc | 14.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_im.fxc | 14.76 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_im.fxc | 14.76 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/water.fxc | 14.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/water.fxc | 14.68 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/water.fxc | 14.48 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/water.fxc | 14.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/water.fxc | 14.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_raindrops.fxc | 14.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_raindrops.fxc | 14.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_raindrops.fxc | 14.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_raindrops.fxc | 14.35 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_raindrops.fxc | 14.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_raindrops.fxc | 14.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/water.fxc | 14.24 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_raindrops.fxc | 13.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_raindrops.fxc | 13.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/water.fxc | 13.47 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/water.fxc | 13.44 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_terrain_va_2lyr.fxc | 13.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_terrain_va_2lyr.fxc | 13.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_terrain_va_2lyr.fxc | 13.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_terrain_va_2lyr.fxc | 13.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_terrain_va_2lyr.fxc | 13.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_terrain_va_2lyr.fxc | 13.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_terrain_va_2lyr.fxc | 13.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_terrain_va_2lyr.fxc | 13.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/rage_billboard_nobump.fxc | 11.97 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/rage_billboard_nobump.fxc | 11.97 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_trees.fxc | 11.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_trees.fxc | 11.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_trees.fxc | 11.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_trees.fxc | 11.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_trees.fxc | 11.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_trees.fxc | 11.87 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/shadowSmartBlit.fxc | 10.91 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/shadowSmartBlit.fxc | 10.91 KB |
1.0.7.0 - EFLC/1 - Main files/icebloom.fx | 10.83 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icebloom.fx | 10.83 KB |
1.0.7.0 - EFLC/1 - Main files/option.txt | 10.81 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/option.txt | 10.81 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/shadowSmartBlit.fxc | 10.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/shadowSmartBlit.fxc | 10.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/shadowSmartBlit.fxc | 10.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/shadowSmartBlit.fxc | 10.80 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/shadowSmartBlit.fxc | 10.78 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/shadowSmartBlit.fxc | 10.78 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_billboard_nobump.fxc | 10.30 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_billboard_nobump.fxc | 10.30 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_billboard_nobump.fxc | 10.30 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_billboard_nobump.fxc | 10.30 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_billboard_nobump.fxc | 10.30 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_billboard_nobump.fxc | 10.30 KB |
1.0.7.0 - EFLC/1 - Main files/SMAA.fx | 9.67 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/SMAA.fx | 9.67 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gpuptfx_simplerender.fxc | 8.84 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gpuptfx_simplerender.fxc | 8.84 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gpuptfx_simplerender.fxc | 8.84 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gpuptfx_simplerender.fxc | 8.84 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gpuptfx_simplerender.fxc | 8.84 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rmptfx_litsprite.fxc | 7.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rmptfx_litsprite.fxc | 7.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rmptfx_litsprite.fxc | 7.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rmptfx_litsprite.fxc | 7.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rmptfx_litsprite.fxc | 7.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rmptfx_litsprite.fxc | 7.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gpuptfx_simplerender.fxc | 7.83 KB |
1.0.7.0 - EFLC/1 - Main files/common/data/visualSettings.dat | 7.28 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/common/data/visualSettings.dat | 7.28 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/visualSettings.dat | 7.22 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/shadowZ.fxc | 6.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/shadowZ.fxc | 6.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/shadowZ.fxc | 6.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/shadowZ.fxc | 6.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/shadowZ.fxc | 6.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/shadowZ.fxc | 6.75 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/shadowZ.fxc | 6.62 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/shadowZ.fxc | 6.62 KB |
1.0.7.0 - EFLC/1 - Main files/icenuages.fx | 5.83 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icenuages.fx | 5.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_perlinnoise.fxc | 5.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_perlinnoise.fxc | 5.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_perlinnoise.fxc | 5.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_perlinnoise.fxc | 5.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_perlinnoise.fxc | 5.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_perlinnoise.fxc | 5.73 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/shadowZDir.fxc | 5.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/shadowZDir.fxc | 5.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/shadowZDir.fxc | 5.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/shadowZDir.fxc | 5.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/shadowZDir.fxc | 5.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/shadowZDir.fxc | 5.59 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_grass.fxc | 5.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_grass.fxc | 5.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_grass.fxc | 5.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_grass.fxc | 5.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_grass.fxc | 5.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_grass.fxc | 5.50 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/cascadeConvert.fxc | 5.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/cascadeConvert.fxc | 5.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/cascadeConvert.fxc | 5.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/cascadeConvert.fxc | 5.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/cascadeConvert.fxc | 5.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/cascadeConvert.fxc | 5.45 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/shadowZDir.fxc | 5.41 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/shadowZDir.fxc | 5.41 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_grass.fxc | 5.40 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_grass.fxc | 5.40 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/injFX_Settings.h | 5.17 KB |
1.0.7.0 - EFLC/1 - Main files/injFX_Settings.h | 5.17 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers4.dat | 4.91 KB |
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers4.dat | 4.91 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_im.fxc | 4.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_im.fxc | 4.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_im.fxc | 4.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_im.fxc | 4.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_im.fxc | 4.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_im.fxc | 4.88 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_fastmipmap.fxc | 4.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_fastmipmap.fxc | 4.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_fastmipmap.fxc | 4.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_fastmipmap.fxc | 4.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_fastmipmap.fxc | 4.58 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_fastmipmap.fxc | 4.58 KB |
1.0.7.0 - EFLC/Optional presets/FXAA/iceconfig.ini | 4.51 KB |
1.0.7.0 - EFLC/1 - Main files/iceconfig.ini | 4.51 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/iceconfig.ini | 4.51 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/FXAA/iceconfig.ini | 4.51 KB |
1.0.7.0 - EFLC/1 - Main files/shaderinput/psh8DB4CDB2.txt | 4.39 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/psh8DB4CDB2.txt | 4.39 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/cascadeGen.fxc | 4.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/cascadeGen.fxc | 4.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/cascadeGen.fxc | 4.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/cascadeGen.fxc | 4.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/cascadeGen.fxc | 4.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/cascadeGen.fxc | 4.25 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rmptfx_collision.fxc | 3.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rmptfx_collision.fxc | 3.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rmptfx_collision.fxc | 3.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rmptfx_collision.fxc | 3.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rmptfx_collision.fxc | 3.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rmptfx_collision.fxc | 3.98 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/waterTex.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/waterTex.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/waterTex.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/waterTex.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/waterTex.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/waterTex.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_radar.fxc | 3.83 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/waterTex.fxc | 3.81 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/waterTex.fxc | 3.81 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/mirror.fxc | 3.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/mirror.fxc | 3.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/mirror.fxc | 3.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/mirror.fxc | 3.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/mirror.fxc | 3.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/mirror.fxc | 3.29 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/mirror.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/mirror.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rmptfx_default.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rmptfx_default.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rmptfx_default.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rmptfx_default.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rmptfx_default.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rmptfx_default.fxc | 3.27 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_face.fxc | 3.20 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_face.fxc | 3.20 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_face.fxc | 3.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_face.fxc | 3.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_face.fxc | 3.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_face.fxc | 3.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_face.fxc | 3.17 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_face.fxc | 3.17 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/pshF5256B40.txt | 2.94 KB |
1.0.7.0 - EFLC/1 - Main files/shaderinput/pshF5256B40.txt | 2.94 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_bink.fxc | 2.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_bink.fxc | 2.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_bink.fxc | 2.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_bink.fxc | 2.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_bink.fxc | 2.79 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_bink.fxc | 2.79 KB |
Readme.txt | 2.46 KB |
1.0.7.0 - EFLC/1 - Main files/shader.fx | 2.37 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shader.fx | 2.37 KB |
1.0.7.0 - EFLC/1 - Main files/shaderinput/psh323E9BB8.txt | 2.19 KB |
1.0.7.0 - EFLC/1 - Main files/shaderinput/psh2DF967C6.txt | 2.19 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/psh323E9BB8.txt | 2.19 KB |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/psh2DF967C6.txt | 2.19 KB |
1.0.7.0 - EFLC/2 - Shaders/shaders/preload.list | 1.87 KB |
1.0.7.0 - EFLC/2 - Shaders/READ ME PLEASE.txt | 998 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_paint1.sps | 351 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_paint3.sps | 347 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_paint2.sps | 347 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_vehglass.sps | 305 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_lightsemissive.sps | 297 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_chrome.sps | 215 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rims1.sps | 201 B |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/textures/stipple.wtd | 194 B |
1.0.7.0 - EFLC/1 - Main files/pc/textures/stipple.wtd | 194 B |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Install this if fresh install/READ ME PLEASE.txt | 186 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rims1_alpha.sps | 162 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rims2.sps | 161 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rubber.sps | 160 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_terrain_va_4lyr.dcl | 136 B |
1.0.7.0 - EFLC/Optional presets/How to install.txt | 136 B |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/How to install.txt | 136 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rmptfx_litsprite.dcl | 126 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rmptfx_default.dcl | 126 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_terrain_va_3lyr.dcl | 126 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_decal.sps | 123 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_cubemap_reflect.sps | 122 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_raindrops.dcl | 115 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_litsprite.dcl | 115 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_mesh.dcl | 106 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_terrain_va_2lyr.dcl | 105 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_hair_sorted_alpha_expensive.sps | 103 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_hair_sorted_alpha.sps | 101 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_basic.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect_emissivenight.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_projtex_steep.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_projtex.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_skin_blendshape.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_skin.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_reflect.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_disc.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_generic.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_parallax_steep.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_parallax_specmap.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_parallax.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_tire.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_badges.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect_emissive.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect_decal.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_decal.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_cubemap_reflect.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_reflect_decal.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_reflect_alpha.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_reflect.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_decal.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_cubemap_reflect.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_shuts.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_hair_sorted_alpha_exp.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_hair_sorted_alpha.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_interior.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_normal_spec_reflect.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_normal_only.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_emissivenight.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_emissive.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass.dcl | 96 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_paint3.dcl | 95 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_rims1.dcl | 95 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_vehglass.dcl | 95 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_lightsemissive.dcl | 95 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_paint1.dcl | 95 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_shuts.sps | 90 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_fastmipmap.dcl | 88 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_default.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_diffuse_instance.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_glue.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_cutout_fence.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_cubemap_reflect.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_emissive.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_emissivenight.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_dirt.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_amb_only.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_rubber.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec_decal.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec_reflect.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_reflect_decal.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_spec.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_grass.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_default.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_interior2.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_im.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_wire.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_chrome.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_reflect.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_trees.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_im.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_billboard_nobump.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_mesh.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_reflect.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_paint2.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_emissivestrong.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_rims2.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec_reflect_decal.dcl | 84 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_postfx.dcl | 81 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gpuptfx_simplerender.dcl | 81 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissivenight.sps | 79 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissivenight_alpha.sps | 79 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_radar.dcl | 77 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissive_alpha.sps | 75 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_cubemap_reflect.sps | 75 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissive.sps | 75 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_decal.sps | 71 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_normal_spec_reflect.sps | 71 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_atmoscatt_clouds.dcl | 69 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gpuptfx_update.dcl | 69 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_atmoscatt_clouds.dcl | 69 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissivenight_alpha.sps | 66 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissivenight.sps | 66 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rmptfx_collision.dcl | 65 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_alpha.sps | 65 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_lights.sps | 65 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect_decal.sps | 64 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_normal_only.sps | 63 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissive.sps | 61 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissive_alpha.sps | 61 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_decal.sps | 61 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivestrong.sps | 61 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_nowater.sps | 61 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_nosplash.sps | 61 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivestrong_alpha.sps | 61 B |
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/FXAA/Informations.txt | 60 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_glass_emissive.sps | 60 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_amb_only.sps | 60 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivenight.sps | 60 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivenight_alpha.sps | 60 B |
1.0.7.0 - EFLC/Optional presets/FXAA/Informations.txt | 60 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_badges.sps | 59 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_reflect.sps | 59 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_perlinnoise.dcl | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect_alpha.sps | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_decal.sps | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/shadowZ.dcl | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/cascadeGen.dcl | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_cutout_fence.sps | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect_screendooralpha.sps | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect_screendooralpha.sps | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect_decal.sps | 58 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_spec.sps | 57 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect_alpha.sps | 57 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_disc.sps | 57 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_dirt.sps | 56 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_glue.sps | 56 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_reflect_alpha.sps | 56 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissive.sps | 55 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_alpha.sps | 55 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_rmptfx_mesh.sps | 55 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_screendooralpha.sps | 55 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_alpha.sps | 54 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_glass_dmg.sps | 54 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissive_alpha.sps | 54 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_glass.sps | 54 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_reflect_decal.sps | 53 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_alpha (2).sps | 53 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_alpha.sps | 53 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal.sps | 53 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_cutout.sps | 53 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_reflect_alpha.sps | 52 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_wire.sps | 52 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_cutout.sps | 52 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_screendooralpha.sps | 52 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_alpha.sps | 52 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass.sps | 52 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_screendooralpha.sps | 50 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_alpha.sps | 50 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_trees.sps | 50 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/deferred_lighting.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_face.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/waterTex.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_bink.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/water.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_gpurender.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/shadowZDir.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/cascadeConvert.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_alpha.sps | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/mirror.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/shadowSmartBlit.dcl | 49 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_cubemap_reflect.sps | 41 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect.sps | 33 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_skin_blendshape.sps | 32 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/rage_billboard_nobump.sps | 31 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_parallax_specmap.sps | 30 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_diffuse_instance.sps | 30 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_interior2.sps | 30 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_interior.sps | 29 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_terrain_va_4lyr.sps | 29 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_terrain_va_3lyr.sps | 29 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_terrain_va_2lyr.sps | 29 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect.sps | 28 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_generic.sps | 28 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_parallax_steep.sps | 28 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_dmg.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_2lyr_dmg.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_2lyr.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv_dmg.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_dmg.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_2lyr.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_basic.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_projtex_steep.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_2lyr_dmg.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_alpha_dmg.sps | 26 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_mesh.sps | 25 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_tire.sps | 25 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec.sps | 25 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_reflect.sps | 24 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr_dmg.sps | 24 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_alpha_dmg.sps | 24 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_mirror.sps | 22 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_leaves.sps | 22 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_reflect.sps | 22 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_default.sps | 21 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_const.sps | 21 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_parallax.sps | 21 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_skin.sps | 21 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_projtex.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default_2lyr.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default_2lyr_dmg.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default_dmg.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle.sps | 20 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_radar.sps | 19 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec.sps | 18 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_dmg.sps | 18 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped.sps | 18 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec.sps | 18 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_bump.sps | 16 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_2lyr.sps | 16 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_2lyr_dmg.sps | 16 B |
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_bump_dmg.sps | 16 B |
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