iCEnhancer 2.1Final - TorrentBank

File Name:iCEnhancer 2.1Final

Create Tool:

Create Time:1970-01-01 08:00:00

File Size:62.82 MB

File Count:1133

File Hash:5da250fa32a45f469877f1594142a8708ace8b69

Magnet Link:

Magnet Link:

Torrent File:

1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icespriteray.bmp 4.00 MB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icespritelight.bmp 4.00 MB
1.0.7.0 - EFLC/1 - Main files/icespriteray.bmp 4.00 MB
1.0.7.0 - EFLC/1 - Main files/icespritelight.bmp 4.00 MB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icenuages.bmp 2.70 MB
1.0.7.0 - EFLC/1 - Main files/icenuages.bmp 2.70 MB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icelensflare.dds 1.33 MB
1.0.7.0 - EFLC/1 - Main files/icelensflare.dds 1.33 MB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icelune.tga 1.00 MB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icelunebump.tga 1.00 MB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/d3d9.dll 748.00 KB
1.0.7.0 - EFLC/1 - Main files/d3d9.dll 748.00 KB
1.0.7.0 - EFLC/1 - Main files/pc/textures/skydome.wtd 710.63 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/textures/skydome.wtd 710.63 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icedetail.dds 682.80 KB
1.0.7.0 - EFLC/1 - Main files/icedetail.dds 682.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/BuildLog.htm 288.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_atmoscatt_clouds.txt 217.22 KB
1.0.7.0 - EFLC/1 - Main files/smaa.dll 166.50 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/smaa.dll 166.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/deferred_lighting.fxc 105.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/deferred_lighting.fxc 105.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/deferred_lighting.fxc 105.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/deferred_lighting.fxc 105.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/deferred_lighting.fxc 102.72 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Install this if fresh install/xlive_d.dll 100.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/deferred_lighting.fxc 97.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/deferred_lighting.fxc 97.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/db/deferred_lighting.fxc 97.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/deferred_lighting.fxc 97.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/deferred_lighting.fxc 97.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/deferred_lighting.fxc 97.48 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/Fxaa3_11.h 85.85 KB
1.0.7.0 - EFLC/1 - Main files/Fxaa3_11.h 85.85 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers.dat 85.68 KB
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers.dat 85.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_projtex_steep.fxc 80.14 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_projtex_steep.fxc 80.14 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_projtex_steep.fxc 80.14 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Install this if fresh install/xlive.dll 80.00 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_projtex.fxc 79.15 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_projtex.fxc 79.15 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_projtex.fxc 79.15 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/fxaa.dll 75.00 KB
1.0.7.0 - EFLC/1 - Main files/fxaa.dll 75.00 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_projtex_steep.fxc 73.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_projtex_steep.fxc 73.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_projtex_steep.fxc 72.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_projtex_steep.fxc 72.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_projtex.fxc 72.61 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_projtex.fxc 72.61 KB
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers3.dat 71.93 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers3.dat 71.93 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_projtex.fxc 71.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_projtex.fxc 71.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_postfx.fxc 62.78 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_paint3.fxc 62.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_paint3.fxc 62.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc 62.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc 62.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc 61.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_paint3.fxc 61.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_paint3.fxc 61.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc 61.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc 61.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_lightsemissive.fxc 61.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_mesh.fxc 61.49 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_mesh.fxc 61.49 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_paint1.fxc 61.19 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_paint1.fxc 61.19 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_mesh.fxc 61.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc 61.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_mesh.fxc 61.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_paint2.fxc 60.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_paint2.fxc 60.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc 60.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_paint1.fxc 60.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_paint1.fxc 60.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_paint3.fxc 60.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_paint3.fxc 60.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_lightsemissive.fxc 60.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_lightsemissive.fxc 60.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_paint2.fxc 60.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_paint2.fxc 60.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc 60.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_generic.fxc 60.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_generic.fxc 60.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_mesh.fxc 60.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_mesh.fxc 60.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_generic.fxc 59.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_generic.fxc 59.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_generic.fxc 59.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_paint1.fxc 59.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_paint1.fxc 59.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_interior.fxc 59.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_interior.fxc 59.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_chrome.fxc 59.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_paint2.fxc 59.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_paint2.fxc 59.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_generic.fxc 59.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_generic.fxc 59.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_chrome.fxc 59.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_chrome.fxc 59.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_interior.fxc 59.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_interior.fxc 59.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_interior.fxc 59.02 KB
1.0.7.0 - EFLC/1 - Main files/icestars.png 58.83 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icestars.png 58.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_chrome.fxc 58.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_chrome.fxc 58.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_chrome.fxc 58.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_chrome.fxc 58.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_interior.fxc 58.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_interior.fxc 58.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_interior2.fxc 57.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_interior2.fxc 57.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_interior2.fxc 57.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_interior2.fxc 57.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_interior2.fxc 57.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect_decal.fxc 56.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect_decal.fxc 56.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect_decal.fxc 56.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect_decal.fxc 56.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_interior2.fxc 56.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_interior2.fxc 56.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect.fxc 56.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect.fxc 56.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect.fxc 56.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect.fxc 56.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect.fxc 56.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect.fxc 56.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/db/visualSettings.xls 56.00 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_projtex_steep.fxc 55.03 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_vehglass.fxc 54.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_badges.fxc 54.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_badges.fxc 54.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_cubemap_reflect.fxc 54.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_cubemap_reflect.fxc 54.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_cubemap_reflect.fxc 54.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_cubemap_reflect.fxc 54.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_cubemap_reflect.fxc 54.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_cubemap_reflect.fxc 54.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_badges.fxc 54.19 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_badges.fxc 54.19 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_badges.fxc 54.19 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_parallax_specmap.fxc 54.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_parallax_specmap.fxc 54.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_parallax_specmap.fxc 54.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_parallax_specmap.fxc 54.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_parallax_specmap.fxc 54.10 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_parallax_specmap.fxc 54.10 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_projtex.fxc 54.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_parallax_steep.fxc 53.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_parallax_steep.fxc 53.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_parallax_steep.fxc 53.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_parallax_steep.fxc 53.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_parallax_steep.fxc 53.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_parallax_steep.fxc 53.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_normal_spec_reflect.fxc 53.37 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_normal_spec_reflect.fxc 53.37 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_normal_spec_reflect.fxc 53.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_normal_spec_reflect.fxc 53.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_normal_spec_reflect.fxc 53.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_normal_spec_reflect.fxc 53.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect_decal.fxc 52.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect_decal.fxc 52.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_rubber.fxc 52.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_shuts.fxc 52.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_shuts.fxc 52.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_parallax.fxc 52.66 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_parallax.fxc 52.66 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_parallax.fxc 52.66 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_parallax.fxc 52.66 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect.fxc 52.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect.fxc 52.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_parallax.fxc 52.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_parallax.fxc 52.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_vehglass.fxc 52.56 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_vehglass.fxc 52.56 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_decal.fxc 52.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_decal.fxc 52.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_decal.fxc 52.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_decal.fxc 52.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_shuts.fxc 52.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_shuts.fxc 52.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_shuts.fxc 52.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_vehglass.fxc 52.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_vehglass.fxc 52.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_vehglass.fxc 52.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_vehglass.fxc 52.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec.fxc 51.95 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec.fxc 51.95 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass.fxc 51.90 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass.fxc 51.90 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec.fxc 51.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec.fxc 51.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec.fxc 51.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec.fxc 51.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass.fxc 51.82 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass.fxc 51.82 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass.fxc 51.82 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass.fxc 51.82 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_badges.fxc 51.77 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_badges.fxc 51.77 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec_reflect_decal.fxc 51.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec_reflect_decal.fxc 51.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec_reflect_decal.fxc 51.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec_reflect_decal.fxc 51.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec_reflect.fxc 51.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec_reflect.fxc 51.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec_reflect.fxc 51.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec_reflect.fxc 51.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec_reflect.fxc 51.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec_reflect.fxc 51.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_cubemap_reflect.fxc 51.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_cubemap_reflect.fxc 51.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_decal.fxc 50.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_decal.fxc 50.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_decal.fxc 50.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_decal.fxc 50.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_parallax_specmap.fxc 50.78 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_parallax_specmap.fxc 50.78 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_rubber.fxc 50.71 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_rubber.fxc 50.71 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec_decal.fxc 50.56 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec_decal.fxc 50.56 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec_decal.fxc 50.56 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec_decal.fxc 50.56 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal.fxc 50.47 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal.fxc 50.47 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal.fxc 50.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal.fxc 50.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal.fxc 50.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal.fxc 50.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_rubber.fxc 50.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_rubber.fxc 50.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_rubber.fxc 50.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_rubber.fxc 50.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec.fxc 50.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec.fxc 50.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_spec.fxc 50.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_spec.fxc 50.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_spec.fxc 50.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_spec.fxc 50.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_parallax_steep.fxc 50.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_parallax_steep.fxc 50.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_normal_only.fxc 50.14 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_normal_only.fxc 50.14 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_normal_only.fxc 50.14 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_normal_only.fxc 50.14 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_shuts.fxc 49.99 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_shuts.fxc 49.99 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_normal_spec_reflect.fxc 49.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_normal_spec_reflect.fxc 49.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_reflect_decal.fxc 49.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_reflect_decal.fxc 49.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_reflect_decal.fxc 49.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_reflect_decal.fxc 49.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_reflect_decal.fxc 49.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_reflect_decal.fxc 49.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_reflect_alpha.fxc 49.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_reflect_alpha.fxc 49.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_reflect_alpha.fxc 49.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_reflect_alpha.fxc 49.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_reflect_alpha.fxc 49.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_reflect_alpha.fxc 49.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_mesh.fxc 49.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_mesh.fxc 49.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect_decal.fxc 49.47 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect_decal.fxc 49.47 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_mesh.fxc 49.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_mesh.fxc 49.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_mesh.fxc 49.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_mesh.fxc 49.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_parallax.fxc 49.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_parallax.fxc 49.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_cubemap_reflect.fxc 49.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_cubemap_reflect.fxc 49.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_cubemap_reflect.fxc 49.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_cubemap_reflect.fxc 49.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_cubemap_reflect.fxc 49.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_cubemap_reflect.fxc 49.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_reflect.fxc 49.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_reflect.fxc 49.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_reflect.fxc 49.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_reflect.fxc 49.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_reflect.fxc 49.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_reflect.fxc 49.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_decal.fxc 49.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_decal.fxc 49.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec.fxc 48.94 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec.fxc 48.94 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyc.dat 48.94 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_reflect.fxc 48.76 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_reflect.fxc 48.76 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_reflect.fxc 48.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_reflect.fxc 48.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_reflect.fxc 48.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_reflect.fxc 48.68 KB
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyc.dat 48.53 KB
1.0.7.0 - EFLC/1 - Main files/TBoGT/pc/data/timecyc.dat 48.53 KB
1.0.7.0 - EFLC/1 - Main files/TLAD/pc/data/timecyc.dat 48.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass.fxc 48.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass.fxc 48.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec_reflect_decal.fxc 48.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec_reflect_decal.fxc 48.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec_reflect.fxc 48.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec_reflect.fxc 48.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_decal.fxc 47.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_decal.fxc 47.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_wire.fxc 47.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_wire.fxc 47.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_wire.fxc 47.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_wire.fxc 47.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_wire.fxc 47.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_wire.fxc 47.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal.fxc 47.57 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal.fxc 47.57 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_spec.fxc 47.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_spec.fxc 47.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_glue.fxc 47.51 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_glue.fxc 47.51 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_glue.fxc 47.51 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_glue.fxc 47.51 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_spec.fxc 47.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_spec.fxc 47.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_spec.fxc 47.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_spec.fxc 47.48 KB
1.0.7.0 - EFLC/1 - Main files/SMAA.h 47.43 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/SMAA.h 47.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal.fxc 47.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal.fxc 47.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal.fxc 47.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal.fxc 47.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec_decal.fxc 47.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec_decal.fxc 47.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_spec.fxc 47.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_spec.fxc 47.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_normal_only.fxc 47.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_normal_only.fxc 47.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_default.fxc 47.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_default.fxc 47.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_default.fxc 47.03 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_default.fxc 47.03 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_default.fxc 47.03 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_default.fxc 47.03 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_reflect_decal.fxc 46.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_reflect_decal.fxc 46.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_reflect_decal.fxc 46.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_reflect_decal.fxc 46.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_reflect_decal.fxc 46.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_reflect_decal.fxc 46.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_reflect_decal.fxc 46.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_reflect_decal.fxc 46.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_cubemap_reflect.fxc 46.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_cubemap_reflect.fxc 46.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_mesh.fxc 46.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_mesh.fxc 46.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_cubemap_reflect.fxc 46.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_cubemap_reflect.fxc 46.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_cubemap_reflect.fxc 46.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_cubemap_reflect.fxc 46.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_reflect.fxc 46.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_reflect.fxc 46.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_reflect.fxc 46.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_reflect.fxc 46.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_cubemap_reflect.fxc 46.09 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_cubemap_reflect.fxc 46.09 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_reflect.fxc 46.08 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_reflect.fxc 46.08 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_dirt.fxc 46.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_dirt.fxc 46.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_dirt.fxc 46.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_dirt.fxc 46.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_reflect_alpha.fxc 46.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_reflect_alpha.fxc 46.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_reflect.fxc 46.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_reflect.fxc 46.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_decal_amb_only.fxc 45.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_decal_amb_only.fxc 45.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_decal_amb_only.fxc 45.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_decal_amb_only.fxc 45.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_amb_only.fxc 45.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_amb_only.fxc 45.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_skin_blendshape.fxc 45.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_skin_blendshape.fxc 45.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_skin_blendshape.fxc 45.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_skin_blendshape.fxc 45.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_reflect.fxc 45.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_reflect.fxc 45.36 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_skin_blendshape.fxc 45.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_skin_blendshape.fxc 45.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_atmoscatt_clouds.fxc 45.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_atmoscatt_clouds.fxc 45.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_decal.fxc 45.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_decal.fxc 45.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_cutout_fence.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_default.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_cutout_fence.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_default.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_default.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_default.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_cutout_fence.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_cutout_fence.fxc 44.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_cutout_fence.fxc 44.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_cutout_fence.fxc 44.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_default.fxc 44.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_default.fxc 44.69 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_atmoscatt_clouds.fxc 44.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_atmoscatt_clouds.fxc 44.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_atmoscatt_clouds.fxc 44.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_atmoscatt_clouds.bck 44.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_atmoscatt_clouds.fxc 44.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_glue.fxc 44.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_glue.fxc 44.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec_reflect_decal.fxc 44.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec_reflect_decal.fxc 44.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_spec.fxc 44.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_spec.fxc 44.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_atmoscatt_clouds.04 44.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_atmoscatt_clouds.fxc 44.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_atmoscatt_clouds.fxc 44.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_wire.fxc 44.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_wire.fxc 44.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal.fxc 44.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal.fxc 44.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/rage_default.fxc 44.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/rage_default.fxc 44.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_decal.fxc 43.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_decal.fxc 43.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_spec_decal.fxc 43.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_spec_decal.fxc 43.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_postfx.fxc 43.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_postfx.fxc 43.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_postfx.OLD.fxc 43.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_postfx.OLD.fxc 43.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_dirt.fxc 43.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_dirt.fxc 43.21 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_normal_only.fxc 43.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_normal_only.fxc 43.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_cubemap_reflect.fxc 43.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_cubemap_reflect.fxc 43.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_reflect_decal.fxc 42.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_reflect_decal.fxc 42.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_reflect.fxc 42.93 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_reflect.fxc 42.93 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_atmoscatt_clouds.fxc 42.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_atmoscatt_clouds.fxc 42.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_atmoscatt_clouds.fxc 42.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_atmoscatt_clouds.fxc 42.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_atmoscatt_clouds.fxc 42.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_atmoscatt_clouds.fxc 42.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_skin_blendshape.fxc 42.72 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_skin_blendshape.fxc 42.72 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_decal_amb_only.fxc 42.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_decal_amb_only.fxc 42.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_cutout_fence.fxc 41.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_cutout_fence.fxc 41.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_default.fxc 41.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_default.fxc 41.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_postfx.fxc.BAK 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_postfx.fxc.BAK 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_postfx.fxc.BAK 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_postfx.OLD.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/db/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_postfx.fxc.BAK 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_postfx.fxc.BAK 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_postfx.OLD.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_postfx.OLD.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_postfx.OLD.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_postfx.fxc.BAK 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_postfx.fxc 41.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_glue.fxc 40.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_glue.fxc 40.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal.fxc 40.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal.fxc 40.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_paint3.fxc 40.08 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_lightsemissive.fxc 39.99 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect_emissivenight.fxc 39.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect_emissivenight.fxc 39.64 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissivenight.fxc 39.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect_emissivenight.fxc 39.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect_emissivenight.fxc 39.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissivenight.fxc 39.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_mesh.fxc 39.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_reflect.fxc 39.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_reflect.fxc 39.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_reflect.fxc 39.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_reflect.fxc 39.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_reflect.fxc 39.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_reflect.fxc 39.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_normal_spec_reflect_emissive.fxc 39.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_normal_spec_reflect_emissive.fxc 39.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_paint1.fxc 39.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_normal_spec_reflect_emissive.fxc 39.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_normal_spec_reflect_emissive.fxc 39.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissive.fxc 39.11 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissive.fxc 39.11 KB
1.0.7.0 - EFLC/1 - Main files/iceshader.fx 39.08 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/iceshader.fx 39.08 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/Less saturation/iceshader.fx 39.08 KB
1.0.7.0 - EFLC/Optional presets/Less saturation/iceshader.fx 39.08 KB
1.0.7.0 - EFLC/Optional presets/Cross-processing/iceshader.fx 39.08 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/Cross-processing/iceshader.fx 39.08 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_decal_dirt.fxc 38.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_decal_dirt.fxc 38.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_paint2.fxc 38.85 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_emissivenight.fxc 38.77 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_emissivenight.fxc 38.77 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_emissivenight.fxc 38.72 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_emissivenight.fxc 38.72 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_emissivenight.fxc 38.72 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_emissivenight.fxc 38.72 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_skin.fxc 38.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_skin.fxc 38.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_skin.fxc 38.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_skin.fxc 38.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_skin.fxc 38.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_skin.fxc 38.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect_emissivenight.fxc 38.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect_emissivenight.fxc 38.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_generic.fxc 38.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_glass_emissive.fxc 38.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_glass_emissive.fxc 38.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_glass_emissive.fxc 38.23 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_glass_emissive.fxc 38.23 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_glass_emissive.fxc 38.23 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_glass_emissive.fxc 38.23 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_normal_spec_reflect_emissive.fxc 38.01 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_normal_spec_reflect_emissive.fxc 38.01 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped.fxc 37.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped.fxc 37.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped.fxc 37.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped.fxc 37.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped.fxc 37.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped.fxc 37.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_emissivenight.fxc 37.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_emissivenight.fxc 37.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_interior.fxc 37.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_glass_emissive.fxc 37.18 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_glass_emissive.fxc 37.18 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_chrome.fxc 36.93 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_hair_sorted_alpha.fxc 36.62 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_hair_sorted_alpha.fxc 36.62 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_hair_sorted_alpha.fxc 36.62 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_hair_sorted_alpha.fxc 36.62 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_reflect.fxc 36.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_reflect.fxc 36.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_badges.fxc 36.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_skin.fxc 36.01 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_skin.fxc 36.01 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_hair_sorted_alpha_exp.fxc 35.97 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_hair_sorted_alpha_exp.fxc 35.97 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_hair_sorted_alpha_exp.fxc 35.97 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_hair_sorted_alpha_exp.fxc 35.97 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_hair_sorted_alpha_exp.fxc 35.94 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_hair_sorted_alpha_exp.fxc 35.94 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_tire.fxc 35.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_tire.fxc 35.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_tire.fxc 35.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_tire.fxc 35.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_tire.fxc 35.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_tire.fxc 35.63 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_interior2.fxc 35.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_litsprite.fxc 35.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped.fxc 35.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped.fxc 35.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_litsprite.fxc 34.85 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_litsprite.fxc 34.85 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_litsprite.fxc 34.85 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_rims1.fxc 34.74 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_shuts.fxc 34.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_tire.fxc 34.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_tire.fxc 34.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_rims2.fxc 34.46 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_vehglass.fxc 34.39 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_hair_sorted_alpha.fxc 33.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_hair_sorted_alpha.fxc 33.96 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_litsprite.fxc 33.93 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_litsprite.fxc 33.93 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_rims1.fxc 33.61 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_rims1.fxc 33.61 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_rims1.fxc 33.61 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_rims1.fxc 33.61 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_rims1.fxc 33.61 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_rims1.fxc 33.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_rims1.fxc 33.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_basic.fxc 33.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_basic.fxc 33.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_basic.fxc 33.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_basic.fxc 33.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_basic.fxc 33.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_basic.fxc 33.38 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_hair_sorted_alpha_exp.fxc 33.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_hair_sorted_alpha_exp.fxc 33.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_rims2.fxc 33.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_rims2.fxc 33.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_rims2.fxc 33.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_rims2.fxc 33.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_rims2.fxc 33.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_rims2.fxc 33.32 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_rims2.fxc 33.32 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_rubber.fxc 32.55 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_emissivenight.fxc 32.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_emissivenight.fxc 32.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_emissivenight.fxc 32.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_emissivenight.fxc 32.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_emissivenight.fxc 32.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_emissivenight.fxc 32.53 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_basic.fxc 32.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_basic.fxc 32.42 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_hair_sorted_alpha.fxc 32.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_hair_sorted_alpha.fxc 32.33 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_emissivestrong.fxc 32.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_emissivestrong.fxc 32.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_emissivestrong.fxc 32.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_emissivestrong.fxc 32.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_emissivestrong.fxc 32.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_emissivestrong.fxc 32.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_emissivenight.fxc 32.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_emissivenight.fxc 32.02 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_emissive.fxc 31.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_emissive.fxc 31.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_emissive.fxc 31.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_emissive.fxc 31.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_emissive.fxc 31.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_emissive.fxc 31.60 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_emissivestrong.fxc 31.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_emissivestrong.fxc 31.54 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_emissive.fxc 31.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_emissive.fxc 31.06 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_vehicle_disc.fxc 30.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_vehicle_disc.fxc 30.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_vehicle_disc.fxc 30.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_vehicle_disc.fxc 30.92 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_vehicle_disc.fxc 30.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_vehicle_disc.fxc 30.89 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_vehicle_disc.fxc 28.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_vehicle_disc.fxc 28.43 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gpuptfx_update.fxc 24.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gpuptfx_update.fxc 24.52 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gpuptfx_update.fxc 24.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gpuptfx_update.fxc 24.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gpuptfx_update.fxc 24.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gpuptfx_update.fxc 24.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_litsprite.fxc 23.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_litsprite.fxc 23.34 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_diffuse_instance.fxc 23.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_diffuse_instance.fxc 23.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_diffuse_instance.fxc 23.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_diffuse_instance.fxc 23.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_diffuse_instance.fxc 23.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_diffuse_instance.fxc 23.26 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_terrain_va_4lyr.fxc 23.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_terrain_va_4lyr.fxc 23.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_terrain_va_4lyr.fxc 23.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_terrain_va_4lyr.fxc 23.13 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_terrain_va_4lyr.fxc 23.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_terrain_va_4lyr.fxc 23.07 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_terrain_va_4lyr.fxc 23.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_terrain_va_4lyr.fxc 23.05 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_diffuse_instance.fxc 22.04 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_diffuse_instance.fxc 22.04 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers2.dat 21.12 KB
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers2.dat 21.12 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_gpurender.fxc 19.85 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_gpurender.fxc 19.85 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_gpurender.fxc 19.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_gpurender.fxc 19.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_gpurender.fxc 19.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_gpurender.fxc 19.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_gpurender.fxc 19.65 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_gpurender.fxc 18.95 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_terrain_va_3lyr.fxc 18.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_terrain_va_3lyr.fxc 18.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_terrain_va_3lyr.fxc 18.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_terrain_va_3lyr.fxc 18.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_terrain_va_3lyr.fxc 18.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_terrain_va_3lyr.fxc 18.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_terrain_va_3lyr.fxc 18.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_terrain_va_3lyr.fxc 18.16 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_im.fxc 15.49 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_im.fxc 15.49 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_im.fxc 15.49 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_im.fxc 15.49 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_im.fxc 15.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_im.fxc 15.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_trees.fxc 14.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_trees.fxc 14.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_im.fxc 14.76 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_im.fxc 14.76 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/water.fxc 14.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/water.fxc 14.68 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/water.fxc 14.48 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/water.fxc 14.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/water.fxc 14.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_rmptfx_raindrops.fxc 14.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_rmptfx_raindrops.fxc 14.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_rmptfx_raindrops.fxc 14.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_rmptfx_raindrops.fxc 14.35 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_rmptfx_raindrops.fxc 14.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_rmptfx_raindrops.fxc 14.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/water.fxc 14.24 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_rmptfx_raindrops.fxc 13.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_rmptfx_raindrops.fxc 13.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/water.fxc 13.47 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/water.fxc 13.44 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_terrain_va_2lyr.fxc 13.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_terrain_va_2lyr.fxc 13.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_terrain_va_2lyr.fxc 13.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_terrain_va_2lyr.fxc 13.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_terrain_va_2lyr.fxc 13.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_terrain_va_2lyr.fxc 13.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_terrain_va_2lyr.fxc 13.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_terrain_va_2lyr.fxc 13.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/rage_billboard_nobump.fxc 11.97 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/rage_billboard_nobump.fxc 11.97 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_trees.fxc 11.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_trees.fxc 11.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_trees.fxc 11.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_trees.fxc 11.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_trees.fxc 11.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_trees.fxc 11.87 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/shadowSmartBlit.fxc 10.91 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/shadowSmartBlit.fxc 10.91 KB
1.0.7.0 - EFLC/1 - Main files/icebloom.fx 10.83 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icebloom.fx 10.83 KB
1.0.7.0 - EFLC/1 - Main files/option.txt 10.81 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/option.txt 10.81 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/shadowSmartBlit.fxc 10.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/shadowSmartBlit.fxc 10.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/shadowSmartBlit.fxc 10.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/shadowSmartBlit.fxc 10.80 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/shadowSmartBlit.fxc 10.78 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/shadowSmartBlit.fxc 10.78 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_billboard_nobump.fxc 10.30 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_billboard_nobump.fxc 10.30 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_billboard_nobump.fxc 10.30 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_billboard_nobump.fxc 10.30 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_billboard_nobump.fxc 10.30 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_billboard_nobump.fxc 10.30 KB
1.0.7.0 - EFLC/1 - Main files/SMAA.fx 9.67 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/SMAA.fx 9.67 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gpuptfx_simplerender.fxc 8.84 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gpuptfx_simplerender.fxc 8.84 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gpuptfx_simplerender.fxc 8.84 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gpuptfx_simplerender.fxc 8.84 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gpuptfx_simplerender.fxc 8.84 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rmptfx_litsprite.fxc 7.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rmptfx_litsprite.fxc 7.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rmptfx_litsprite.fxc 7.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rmptfx_litsprite.fxc 7.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rmptfx_litsprite.fxc 7.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rmptfx_litsprite.fxc 7.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gpuptfx_simplerender.fxc 7.83 KB
1.0.7.0 - EFLC/1 - Main files/common/data/visualSettings.dat 7.28 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/common/data/visualSettings.dat 7.28 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/db/visualSettings.dat 7.22 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/shadowZ.fxc 6.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/shadowZ.fxc 6.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/shadowZ.fxc 6.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/shadowZ.fxc 6.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/shadowZ.fxc 6.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/shadowZ.fxc 6.75 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/shadowZ.fxc 6.62 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/shadowZ.fxc 6.62 KB
1.0.7.0 - EFLC/1 - Main files/icenuages.fx 5.83 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/icenuages.fx 5.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_perlinnoise.fxc 5.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_perlinnoise.fxc 5.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_perlinnoise.fxc 5.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_perlinnoise.fxc 5.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_perlinnoise.fxc 5.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_perlinnoise.fxc 5.73 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/shadowZDir.fxc 5.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/shadowZDir.fxc 5.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/shadowZDir.fxc 5.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/shadowZDir.fxc 5.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/shadowZDir.fxc 5.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/shadowZDir.fxc 5.59 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_grass.fxc 5.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_grass.fxc 5.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_grass.fxc 5.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_grass.fxc 5.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_grass.fxc 5.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_grass.fxc 5.50 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/cascadeConvert.fxc 5.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/cascadeConvert.fxc 5.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/cascadeConvert.fxc 5.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/cascadeConvert.fxc 5.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/cascadeConvert.fxc 5.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/cascadeConvert.fxc 5.45 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/shadowZDir.fxc 5.41 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/shadowZDir.fxc 5.41 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_grass.fxc 5.40 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_grass.fxc 5.40 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/injFX_Settings.h 5.17 KB
1.0.7.0 - EFLC/1 - Main files/injFX_Settings.h 5.17 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/data/timecyclemodifiers4.dat 4.91 KB
1.0.7.0 - EFLC/1 - Main files/pc/data/timecyclemodifiers4.dat 4.91 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_im.fxc 4.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_im.fxc 4.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_im.fxc 4.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_im.fxc 4.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_im.fxc 4.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_im.fxc 4.88 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_fastmipmap.fxc 4.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_fastmipmap.fxc 4.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_fastmipmap.fxc 4.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_fastmipmap.fxc 4.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_fastmipmap.fxc 4.58 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_fastmipmap.fxc 4.58 KB
1.0.7.0 - EFLC/Optional presets/FXAA/iceconfig.ini 4.51 KB
1.0.7.0 - EFLC/1 - Main files/iceconfig.ini 4.51 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/iceconfig.ini 4.51 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/FXAA/iceconfig.ini 4.51 KB
1.0.7.0 - EFLC/1 - Main files/shaderinput/psh8DB4CDB2.txt 4.39 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/psh8DB4CDB2.txt 4.39 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/cascadeGen.fxc 4.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/cascadeGen.fxc 4.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/cascadeGen.fxc 4.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/cascadeGen.fxc 4.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/cascadeGen.fxc 4.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/cascadeGen.fxc 4.25 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rmptfx_collision.fxc 3.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rmptfx_collision.fxc 3.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rmptfx_collision.fxc 3.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rmptfx_collision.fxc 3.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rmptfx_collision.fxc 3.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rmptfx_collision.fxc 3.98 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/waterTex.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/waterTex.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/waterTex.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/waterTex.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/waterTex.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/waterTex.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_radar.fxc 3.83 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/waterTex.fxc 3.81 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/waterTex.fxc 3.81 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/mirror.fxc 3.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/mirror.fxc 3.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/mirror.fxc 3.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/mirror.fxc 3.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/mirror.fxc 3.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/mirror.fxc 3.29 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/mirror.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/mirror.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rmptfx_default.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rmptfx_default.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rmptfx_default.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rmptfx_default.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rmptfx_default.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rmptfx_default.fxc 3.27 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/fxl_final/gta_ped_face.fxc 3.20 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv9/gta_ped_face.fxc 3.20 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/gta_ped_face.fxc 3.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/gta_ped_face.fxc 3.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/gta_ped_face.fxc 3.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/gta_ped_face.fxc 3.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/gta_ped_face.fxc 3.17 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/gta_ped_face.fxc 3.17 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/pshF5256B40.txt 2.94 KB
1.0.7.0 - EFLC/1 - Main files/shaderinput/pshF5256B40.txt 2.94 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv8/rage_bink.fxc 2.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_atidx10/rage_bink.fxc 2.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv6/rage_bink.fxc 2.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30/rage_bink.fxc 2.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_nv7/rage_bink.fxc 2.79 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/win32_30_low_ati/rage_bink.fxc 2.79 KB
Readme.txt 2.46 KB
1.0.7.0 - EFLC/1 - Main files/shader.fx 2.37 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shader.fx 2.37 KB
1.0.7.0 - EFLC/1 - Main files/shaderinput/psh323E9BB8.txt 2.19 KB
1.0.7.0 - EFLC/1 - Main files/shaderinput/psh2DF967C6.txt 2.19 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/psh323E9BB8.txt 2.19 KB
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/shaderinput/psh2DF967C6.txt 2.19 KB
1.0.7.0 - EFLC/2 - Shaders/shaders/preload.list 1.87 KB
1.0.7.0 - EFLC/2 - Shaders/READ ME PLEASE.txt 998 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_paint1.sps 351 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_paint3.sps 347 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_paint2.sps 347 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_vehglass.sps 305 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_lightsemissive.sps 297 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_chrome.sps 215 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rims1.sps 201 B
1.0.3.0 - 1.0.4.0 - 1.0.0.4/iCEnhancer 2.1 files/pc/textures/stipple.wtd 194 B
1.0.7.0 - EFLC/1 - Main files/pc/textures/stipple.wtd 194 B
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Install this if fresh install/READ ME PLEASE.txt 186 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rims1_alpha.sps 162 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rims2.sps 161 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_rubber.sps 160 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_terrain_va_4lyr.dcl 136 B
1.0.7.0 - EFLC/Optional presets/How to install.txt 136 B
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/How to install.txt 136 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rmptfx_litsprite.dcl 126 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rmptfx_default.dcl 126 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_terrain_va_3lyr.dcl 126 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_decal.sps 123 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_cubemap_reflect.sps 122 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_raindrops.dcl 115 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_litsprite.dcl 115 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_mesh.dcl 106 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_terrain_va_2lyr.dcl 105 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_hair_sorted_alpha_expensive.sps 103 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_hair_sorted_alpha.sps 101 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_basic.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect_emissivenight.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_projtex_steep.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_projtex.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_skin_blendshape.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_skin.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_reflect.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_disc.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_generic.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_parallax_steep.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_parallax_specmap.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_parallax.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_tire.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_badges.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect_emissive.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect_decal.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_reflect.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_decal.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec_cubemap_reflect.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_spec.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_reflect_decal.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_reflect_alpha.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_reflect.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_decal.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal_cubemap_reflect.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_normal.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_shuts.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_hair_sorted_alpha_exp.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_hair_sorted_alpha.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_interior.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_normal_spec_reflect.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_normal_only.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_emissivenight.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_emissive.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass.dcl 96 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_paint3.dcl 95 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_rims1.dcl 95 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_vehglass.dcl 95 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_lightsemissive.dcl 95 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_paint1.dcl 95 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_shuts.sps 90 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_fastmipmap.dcl 88 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_default.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_diffuse_instance.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_glue.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_cutout_fence.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_cubemap_reflect.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_emissive.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_emissivenight.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_dirt.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_decal_amb_only.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_rubber.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec_decal.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec_reflect.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_reflect_decal.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_spec.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_grass.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_default.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_interior2.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_im.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_wire.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_chrome.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_reflect.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_trees.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_im.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_billboard_nobump.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_mesh.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_glass_reflect.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_paint2.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_emissivestrong.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_vehicle_rims2.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_spec_reflect_decal.dcl 84 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_postfx.dcl 81 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gpuptfx_simplerender.dcl 81 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissivenight.sps 79 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissivenight_alpha.sps 79 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_radar.dcl 77 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissive_alpha.sps 75 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_cubemap_reflect.sps 75 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_emissive.sps 75 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_decal.sps 71 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_normal_spec_reflect.sps 71 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_atmoscatt_clouds.dcl 69 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gpuptfx_update.dcl 69 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_atmoscatt_clouds.dcl 69 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissivenight_alpha.sps 66 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissivenight.sps 66 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rmptfx_collision.dcl 65 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect_alpha.sps 65 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_lights.sps 65 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect_decal.sps 64 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_normal_only.sps 63 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissive.sps 61 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_emissive_alpha.sps 61 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_decal.sps 61 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivestrong.sps 61 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_nowater.sps 61 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_nosplash.sps 61 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivestrong_alpha.sps 61 B
1.0.3.0 - 1.0.4.0 - 1.0.0.4/Optional presets/FXAA/Informations.txt 60 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_glass_emissive.sps 60 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_amb_only.sps 60 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivenight.sps 60 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissivenight_alpha.sps 60 B
1.0.7.0 - EFLC/Optional presets/FXAA/Informations.txt 60 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_badges.sps 59 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_reflect.sps 59 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_perlinnoise.dcl 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect_alpha.sps 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_decal.sps 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/shadowZ.dcl 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/cascadeGen.dcl 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_cutout_fence.sps 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect_screendooralpha.sps 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect_screendooralpha.sps 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect_decal.sps 58 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass_spec.sps 57 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect_alpha.sps 57 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_disc.sps 57 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_dirt.sps 56 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal_glue.sps 56 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_reflect_alpha.sps 56 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissive.sps 55 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_alpha.sps 55 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_rmptfx_mesh.sps 55 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_screendooralpha.sps 55 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_alpha.sps 54 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_glass_dmg.sps 54 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_emissive_alpha.sps 54 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_glass.sps 54 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_reflect_decal.sps 53 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_alpha (2).sps 53 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_alpha.sps 53 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_decal.sps 53 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_cutout.sps 53 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_reflect_alpha.sps 52 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_wire.sps 52 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_cutout.sps 52 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_screendooralpha.sps 52 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_alpha.sps 52 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_glass.sps 52 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_screendooralpha.sps 50 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_alpha.sps 50 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_trees.sps 50 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/deferred_lighting.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_ped_face.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/waterTex.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/rage_bink.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/water.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/gta_rmptfx_gpurender.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/shadowZDir.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/cascadeConvert.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_alpha.sps 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/mirror.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/dcl/shadowSmartBlit.dcl 49 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_cubemap_reflect.sps 41 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec_reflect.sps 33 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_skin_blendshape.sps 32 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/rage_billboard_nobump.sps 31 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_parallax_specmap.sps 30 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_diffuse_instance.sps 30 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_interior2.sps 30 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_interior.sps 29 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_terrain_va_4lyr.sps 29 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_terrain_va_3lyr.sps 29 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_terrain_va_2lyr.sps 29 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_reflect.sps 28 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_generic.sps 28 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_parallax_steep.sps 28 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_dmg.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_2lyr_dmg.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_2lyr.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv_dmg.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_dmg.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_2lyr.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_basic.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_reflect.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_projtex_steep.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_2lyr_dmg.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_alpha_dmg.sps 26 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_mesh.sps 25 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_tire.sps 25 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal_spec.sps 25 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_reflect.sps 24 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr_dmg.sps 24 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_reflect_bump_alpha_dmg.sps 24 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_mirror.sps 22 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_leaves.sps 22 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_reflect.sps 22 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_default.sps 21 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec_const.sps 21 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_parallax.sps 21 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped_skin.sps 21 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_normal.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_projtex.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default_2lyr.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default_2lyr_dmg.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_default_dmg.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle.sps 20 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_radar.sps 19 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec.sps 18 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_dmg.sps 18 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_ped.sps 18 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_spec.sps 18 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_bump.sps 16 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_2lyr.sps 16 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_2lyr_dmg.sps 16 B
1.0.7.0 - EFLC/2 - Shaders/shaders/db/gta_vehicle_spec_bump_dmg.sps 16 B
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