Lynda.com - V-Ray 2.0 for 3ds Max Essential Training (Mar. 2012) - TorrentBank

File Name:Lynda.com - V-Ray 2.0 for 3ds Max Essential Training (Mar. 2012)

Create Tool:uTorrent/3000

Create Time:2012-05-19 02:37:01

File Size:1624.85 MB

File Count:246

File Hash:43dcb9a07b89d3c2802ffff0fcaafd3f796fb5cb

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00. Introduction/01. Welcome.mov
00. Introduction/02. What you should know before watching this course.mov
00. Introduction/03. Using the exercise files.mov
00. Introduction/04. Workflow options.mov
01. Getting Ready to Render with V-Ray/01. Installing V-Ray.mov
01. Getting Ready to Render with V-Ray/02. Setting up V-Ray.mov
01. Getting Ready to Render with V-Ray/03. Locating V-Ray's tools and features.mov
01. Getting Ready to Render with V-Ray/04. V-Ray's image-saving options.mov
02. Critical V-Ray Concepts/01. Image sampling explained.mov
02. Critical V-Ray Concepts/02. Understanding subdivs.mov
02. Critical V-Ray Concepts/03. Using the DMC Sampler.mov
02. Critical V-Ray Concepts/04. Overview of color mapping.mov
02. Critical V-Ray Concepts/05. Understanding the color-mapping modes.mov
03. Key Lighting Tools/01. Introduction to lighting in V-Ray.mov
03. Key Lighting Tools/02. Dealing with lighting problems.mov
03. Key Lighting Tools/03. Adding a spherical fill light.mov
03. Key Lighting Tools/04. Creating a mesh light.mov
03. Key Lighting Tools/05. Creating a skylight effect.mov
03. Key Lighting Tools/06. Working with the dome light.mov
04. Global Illumination/01. Global illumination (GI) explained.mov
04. Global Illumination/02. Understanding primary and secondary bounces.mov
04. Global Illumination/03. How irradiance mapping works.mov
04. Global Illumination/04. Using irradiance mapping, part 1.mov
04. Global Illumination/05. Using irradiance mapping, part 2.mov
04. Global Illumination/06. How light cache works.mov
04. Global Illumination/07. Using light cache.mov
04. Global Illumination/08. Understanding brute force GI.mov
04. Global Illumination/09. Using brute force GI.mov
05. The V-Ray Materials/01. Introduction to V-Ray-specific materials.mov
05. The V-Ray Materials/02. Creating a diffuse color.mov
05. The V-Ray Materials/03. Making reflective materials.mov
05. The V-Ray Materials/04. Blurring reflections.mov
05. The V-Ray Materials/05. Making clear and colored glass.mov
05. The V-Ray Materials/06. Creating a translucency effect.mov
06. Quality Control with Image Sampling/01. Introduction to image sampling.mov
06. Quality Control with Image Sampling/02. Using the Fixed-Rate sampler.mov
06. Quality Control with Image Sampling/03. How to use the Adaptive DMC sampler.mov
06. Quality Control with Image Sampling/04. Working with the Adaptive Subdivision sampler.mov
06. Quality Control with Image Sampling/05. Comparing image-sampling renders.mov
07. The Physical Workflow/01. The physical workflow explained.mov
07. The Physical Workflow/02. Working with VRaySun and VRaySky.mov
07. The Physical Workflow/03. Controlling the VRayPhysicalCamera.mov
08. V-Ray's Effects Tools/01. Depth of field VRayPhysicalCamera.mov
08. V-Ray's Effects Tools/02. Depth of field using a perspective viewport.mov
08. V-Ray's Effects Tools/03. Creating a motion blur effect.mov
08. V-Ray's Effects Tools/04. Generating caustic effects.mov
08. V-Ray's Effects Tools/05. Using VRayFur.mov
08. V-Ray's Effects Tools/06. Stereoscopic 3D rendering.mov
09. Using Render Elements/01. Render elements workflow.mov
09. Using Render Elements/02. Compositing V-Ray elements.mov
09. Using Render Elements/02. Preparing to composite.mov
09. Using Render Elements/04. Putting extra elements to work.mov
09. Using Render Elements/05. Post-lighting a scene.mov
10. V-Ray RT/01. Overview of V-Ray RT.mov
10. V-Ray RT/02. Demonstrating the RT workflow.mov
11. Conclusion/01. What's next.mov
Exercise Files/compositefiles/Ch09_Elements_01.txcomposition
Exercise Files/compositefiles/Ch09_Elements_02.txcomposition
Exercise Files/compositefiles/Ch09_Elements_ReLight.txcomposition
Exercise Files/compositefiles/Elements.exr
Exercise Files/compositefiles/Elements_Light_Select.exr
Exercise Files/proxies/dir.csv
Exercise Files/proxies/gwIvy002.vrmesh
Exercise Files/renderoutput/Ch01/Window_Test.vrimg
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_01.bmp
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_01.ifl
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_02.bmp
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_03.bmp
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_04.bmp
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_05.bmp
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_Gamma_18.bmp
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_Gamma_18.ifl
Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_Gamma_22.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_01.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_01.ifl
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_02.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_03.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_04.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_05.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_06.bmp
Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_07.bmp
Exercise Files/renderoutput/Ch02/DMC/Ch02_01.bmp
Exercise Files/renderoutput/Ch02/DMC/Ch02_01.ifl
Exercise Files/renderoutput/Ch02/DMC/Ch02_02.bmp
Exercise Files/renderoutput/Ch02/DMC/Ch02_03.bmp
Exercise Files/renderoutput/Ch02/DMC/Ch02_04.bmp
Exercise Files/renderoutput/Ch03/Ch03_01.bmp
Exercise Files/renderoutput/Ch03/Ch03_01.ifl
Exercise Files/renderoutput/Ch03/Ch03_02.bmp
Exercise Files/renderoutput/Ch03/Ch03_03.bmp
Exercise Files/renderoutput/Ch03/Ch03_04.bmp
Exercise Files/renderoutput/Ch03/Ch03_05.bmp
Exercise Files/renderoutput/Ch03/Ch03_06.bmp
Exercise Files/renderoutput/Ch03/Ch03_07.bmp
Exercise Files/renderoutput/Ch03/Ch03_08.bmp
Exercise Files/renderoutput/Ch03/Ch03_09.bmp
Exercise Files/renderoutput/Ch04/01.bmp
Exercise Files/renderoutput/Ch04/01.ifl
Exercise Files/renderoutput/Ch04/02.bmp
Exercise Files/renderoutput/Ch04/03.bmp
Exercise Files/renderoutput/Ch04/04.bmp
Exercise Files/renderoutput/Ch04/05.bmp
Exercise Files/renderoutput/Ch04/06.bmp
Exercise Files/renderoutput/Ch04/Ch04_PPT.bmp
Exercise Files/renderoutput/Ch05/Patio_Objects.bmp
Exercise Files/renderoutput/Ch05/Patio_Wide.bmp
Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_01.bmp
Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_02.bmp
Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_03.bmp
Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_04.bmp
Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_01.bmp
Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_02.bmp
Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_03.bmp
Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_04.bmp
Exercise Files/renderoutput/Ch06/Adv_Sub_DOF.bmp
Exercise Files/renderoutput/Ch06/Copy_Final_Renders/Adv_Sub_04.bmp
Exercise Files/renderoutput/Ch06/Copy_Final_Renders/DMC_04.bmp
Exercise Files/renderoutput/Ch06/Copy_Final_Renders/Fixed_4.bmp
Exercise Files/renderoutput/Ch06/DMC_DOF.bmp
Exercise Files/renderoutput/Ch06/Fixed/Fixed_1.bmp
Exercise Files/renderoutput/Ch06/Fixed/Fixed_2.bmp
Exercise Files/renderoutput/Ch06/Fixed/Fixed_3.bmp
Exercise Files/renderoutput/Ch06/Fixed/Fixed_4.bmp
Exercise Files/renderoutput/Ch06/Fixed_DOF.bmp
Exercise Files/renderoutput/Ch06/Main.bmp
Exercise Files/renderoutput/Ch07/Ch07_01.bmp
Exercise Files/renderoutput/Ch07/Ch07_01.ifl
Exercise Files/renderoutput/Ch07/Ch07_02.bmp
Exercise Files/renderoutput/Ch07/Ch07_03.bmp
Exercise Files/renderoutput/Ch07/Ch07_04.bmp
Exercise Files/renderoutput/Ch07/Ch07_05.bmp
Exercise Files/renderoutput/Ch07/Ch07_06.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_01.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_01.ifl
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_01a.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_02.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_02a.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_03.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_03a.bmp
Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_04.bmp
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_01.bmp
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_01.ifl
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_02.bmp
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_03.bmp
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_04.bmp
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_05.bmp
Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_06.bmp
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_01.bmp
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_01.ifl
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_02.bmp
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_03.bmp
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_04.bmp
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_05.bmp
Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_06.bmp
Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_01.bmp
Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_01.ifl
Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_02.bmp
Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_03.bmp
Exercise Files/renderoutput/Ch08/Vray Fur/Fur_01.bmp
Exercise Files/renderoutput/Ch08/Vray Fur/Fur_01.ifl
Exercise Files/renderoutput/Ch08/Vray Fur/Fur_02.bmp
Exercise Files/renderoutput/Ch08/Vray Fur/Fur_03.bmp
Exercise Files/renderoutput/Ch08/Vray Fur/Fur_04.bmp
Exercise Files/sceneassets/images/Allyway_Wall_Bump.jpg
Exercise Files/sceneassets/images/Bear_Fur_Length_Control_Head.tif
Exercise Files/sceneassets/images/Chair_Fabric.tif
Exercise Files/sceneassets/images/Chair_Fabric_Bump.tif
Exercise Files/sceneassets/images/Concrete_Dirty.tif
Exercise Files/sceneassets/images/Concrete_Dirty2.tif
Exercise Files/sceneassets/images/Floral-Pattern_Diffuse.tif
Exercise Files/sceneassets/images/Floral_Pattern_Alpha.tif
Exercise Files/sceneassets/images/Floral_Pattern_Bump.tif
Exercise Files/sceneassets/images/Floral_Singal_Pattern_Diffuse.tif
Exercise Files/sceneassets/images/glowtest.dds
Exercise Files/sceneassets/images/Human_Eye.jpg
Exercise Files/sceneassets/images/Ivy_Back_Diffuse.tif
Exercise Files/sceneassets/images/Ivy_leaf_front_01.tif
Exercise Files/sceneassets/images/Ivy_leaf_front_02.tif
Exercise Files/sceneassets/images/Ivy_leaf_front_03.tif
Exercise Files/sceneassets/images/Ivy_leaf_front_04.tif
Exercise Files/sceneassets/images/Kitchen_CupboardWood_Diffuse.jpg
Exercise Files/sceneassets/images/Kitchen_CupboardWood_Normal copy.jpg
Exercise Files/sceneassets/images/Kitchen_CupboardWood_Normal.jpg
Exercise Files/sceneassets/images/Kitchen_CupboardWood_Reflectionl copy.jpg
Exercise Files/sceneassets/images/Kitchen_CupboardWood_Reflectionl.jpg
Exercise Files/sceneassets/images/Leaf_bump.tif
Exercise Files/sceneassets/images/Leaf_Reflec.tif
Exercise Files/sceneassets/images/Leaft Cutout.tif
Exercise Files/sceneassets/images/NMP_Ripples2_512.dds
Exercise Files/sceneassets/images/noise.dds
Exercise Files/sceneassets/images/OutDoor_Planks_Bump.jpg
Exercise Files/sceneassets/images/OutDoor_Planks_Diffuse.jpg
Exercise Files/sceneassets/images/OutDoor_Planks_Spec.jpg
Exercise Files/sceneassets/images/OutDoor_Wall_Diffuse.jpg
Exercise Files/sceneassets/images/OutDoor_Wall_Normal.jpg
Exercise Files/sceneassets/images/Physical_Workflow_Building_Diffuse.jpg
Exercise Files/sceneassets/images/Pool_Ball_1.tif
Exercise Files/sceneassets/images/Pool_Ball_10.tif
Exercise Files/sceneassets/images/Pool_Ball_11.tif
Exercise Files/sceneassets/images/Pool_Ball_12.tif
Exercise Files/sceneassets/images/Pool_Ball_13.tif
Exercise Files/sceneassets/images/Pool_Ball_14.tif
Exercise Files/sceneassets/images/Pool_Ball_15.tif
Exercise Files/sceneassets/images/Pool_Ball_2.tif
Exercise Files/sceneassets/images/Pool_Ball_3.tif
Exercise Files/sceneassets/images/Pool_Ball_4.tif
Exercise Files/sceneassets/images/Pool_Ball_5.tif
Exercise Files/sceneassets/images/Pool_Ball_6.tif
Exercise Files/sceneassets/images/Pool_Ball_7.tif
Exercise Files/sceneassets/images/Pool_Ball_8.tif
Exercise Files/sceneassets/images/Pool_Ball_9.tif
Exercise Files/sceneassets/images/Pool_Cue_Wood_Diffuse.jpg
Exercise Files/sceneassets/images/Pool_Cue_Wood_Normal.jpg
Exercise Files/sceneassets/images/Pool_Cue_Wood_Spec.jpg
Exercise Files/sceneassets/images/PoolTable Surface.tif
Exercise Files/sceneassets/images/PoolTable SurfaceBump.tif
Exercise Files/sceneassets/images/seafloor.dds
Exercise Files/sceneassets/images/sky_cube_mipmap.dds
Exercise Files/sceneassets/images/Specular.tga
Exercise Files/sceneassets/images/sunol_cubemap.dds
Exercise Files/sceneassets/images/Table_Cloth.tif
Exercise Files/sceneassets/images/Table_Cloth_Normal.tif
Exercise Files/sceneassets/images/test_noise.dds
Exercise Files/sceneassets/images/wood_009x04_NEW.jpg
Exercise Files/sceneassets/images/wood_009x04_NEWB.jpg
Exercise Files/sceneassets/images/Wood_Planks_Bump_Spec_New.tif
Exercise Files/sceneassets/images/Wood_Planks_New.tif
Exercise Files/scenes/Chap_01/Ch01_Output_Start.max
Exercise Files/scenes/Chap_02/Ch02_Cornell_Space_Start.max
Exercise Files/scenes/Chap_03/Ch03_Alleyway_Start.max
Exercise Files/scenes/Chap_03/Ch03_Character_Bust_Start.max
Exercise Files/scenes/Chap_04/Ch04_Cornell_Space_Start.max
Exercise Files/scenes/Chap_04/Ch04_GI_Room_Interior_Start.max
Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Blurry.max
Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Reflect.max
Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Refract.max
Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Start.max
Exercise Files/scenes/Chap_06/Ch06_Sampling_Cupboard_Start.max
Exercise Files/scenes/Chap_07/Ch07_Physical_Workflow_Phys_Cam.max
Exercise Files/scenes/Chap_07/Ch07_Physical_Workflow_Start.max
Exercise Files/scenes/Chap_08/CH08_Bear_Fur_Start.max
Exercise Files/scenes/Chap_08/Ch08_Pool_Table_Start.max
Exercise Files/scenes/Chap_08/CH08_Stereo_Start.max
Exercise Files/scenes/Chap_09/Ch09_Toy_Cars_Light_Select.max
Exercise Files/scenes/Chap_09/Ch09_Toy_Cars_Start.max
Exercise Files/scenes/Chap_10/Ch10_RT_Cars.max
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