Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET - TorrentBank

File Name:Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET

Create Tool:Tixati v2.12

Create Time:2015-11-05 12:03:50

File Size:386.43 MB

File Count:42

File Hash:8d169b2c3f25bb3396142791f85f1b77b86ba706

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Torrent File:

01. Introduction/01_01-Introduction.mp4 2.82 MB
01. Introduction/01_02-The Move to a Stateful Web.mp4 4.22 MB
01. Introduction/01_03-Why Stateful.mp4 5.48 MB
01. Introduction/01_04-Overview of Reactive Systems.mp4 4.99 MB
01. Introduction/01_05-Architectural Overview.mp4 5.15 MB
01. Introduction/01_06-Course Outline and Suggested Prerequisites.mp4 4.21 MB
01. Introduction/01_07-Getting Started in Visual Studio.mp4 7.54 MB
01. Introduction/01_08-Creating the Starting HTML Skeleton.mp4 7.06 MB
01. Introduction/01_09-Summary.mp4 2.60 MB
02. Building the Player and Game Controller Actors/02_01-Introduction.mp4 2.09 MB
02. Building the Player and Game Controller Actors/02_02-Designing the Game Actor Model.mp4 4.91 MB
02. Building the Player and Game Controller Actors/02_03-Creating the Message Classes.mp4 11.69 MB
02. Building the Player and Game Controller Actors/02_04-Creating an Actor to Represent a Player.mp4 14.88 MB
02. Building the Player and Game Controller Actors/02_05-Creating the Game Controller Actor.mp4 21.03 MB
02. Building the Player and Game Controller Actors/02_06-Instantiating the Actor System in ASP.NET.mp4 17.57 MB
02. Building the Player and Game Controller Actors/02_07-Summary.mp4 1.95 MB
03. Integrating Akka.NET with SignalR/03_01-Introduction.mp4 1.91 MB
03. Integrating Akka.NET with SignalR/03_02-Overview of SignalR.mp4 4.48 MB
03. Integrating Akka.NET with SignalR/03_03-Integrating Akka.NET and SignalR.mp4 4.53 MB
03. Integrating Akka.NET with SignalR/03_04-Installing SignalR.mp4 16.59 MB
03. Integrating Akka.NET with SignalR/03_05-Creating the IGameEventsPusher Interface.mp4 4.12 MB
03. Integrating Akka.NET with SignalR/03_06-Creating the SignalR Bridge Actor.mp4 13.22 MB
03. Integrating Akka.NET with SignalR/03_07-Creating the SignalR GameHub.mp4 5.54 MB
03. Integrating Akka.NET with SignalR/03_08-Implementing an IGameEventsPusher.mp4 11.66 MB
03. Integrating Akka.NET with SignalR/03_09-Wiringup the SignalR Bridge Actor.mp4 8.53 MB
03. Integrating Akka.NET with SignalR/03_10-Summary.mp4 2.10 MB
04. Completing the SPA Web User Interface with Knockout/04_01-Introduction.mp4 2.02 MB
04. Completing the SPA Web User Interface with Knockout/04_02-Knockout.js Overview.mp4 8.58 MB
04. Completing the SPA Web User Interface with Knockout/04_03-Installing Knockout.js.mp4 4.90 MB
04. Completing the SPA Web User Interface with Knockout/04_04-Creating the Player JavaScript ViewModel.mp4 10.95 MB
04. Completing the SPA Web User Interface with Knockout/04_05-Creating the Game ViewModel.mp4 8.03 MB
04. Completing the SPA Web User Interface with Knockout/04_06-Completing the SignalR Client Code.mp4 14.33 MB
04. Completing the SPA Web User Interface with Knockout/04_07-Creating Knockout Bindings.mp4 17.47 MB
04. Completing the SPA Web User Interface with Knockout/04_08-Fixing Observable References and Loss of Game State.mp4 13.77 MB
04. Completing the SPA Web User Interface with Knockout/04_09-Summary.mp4 3.02 MB
05. Hosting Game State in a Windows Service/05_01-Introduction.mp4 2.44 MB
05. Hosting Game State in a Windows Service/05_02-Overview of Using Lightweight Actor Systems.mp4 3.70 MB
05. Hosting Game State in a Windows Service/05_03-Adding a New Console Application to Hold Game State.mp4 10.75 MB
05. Hosting Game State in a Windows Service/05_04-Modifying ASP.NET to Use Remote Actors.mp4 18.50 MB
05. Hosting Game State in a Windows Service/05_05-Creating the Windows Service.mp4 28.56 MB
05. Hosting Game State in a Windows Service/05_06-Summary, Resources, and Further Learning.mp4 4.44 MB
Exercise files/akkadotnetsignalrstatefulreactiveconcurrentspas.zip 44.10 MB
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