Create Tool:
Create Time:2024-06-08 19:08:36
File Size:1.52 GB
File Count:20
File Hash:a443caf2c42015e42221767a04708c065d9b4d3e
02_Low Poly Modeling/Lesson_02 - Triangles & Reducing Poly Count.mp4 |
01_High Poly Modeling/Lesson_01 - High Poly Topology & Shading.mp4 |
00_Introduction/Lesson_01 - Height Maps Vs. Normal Maps.mp4 |
01_High Poly Modeling/Lesson_00 - High Poly Detailing.mp4 |
02_Low Poly Modeling/Lesson_01 - Sharp Edges & UV Seams.mp4 |
02_Low Poly Modeling/Lesson_00 - Choosing Modeled or Textured Detail.mp4 |
00_Introduction/Lesson_00 - Intro to Normal Map Modeling for Games.mp4 |
03_Baking Normals/Lesson_00 - Baking with Cycles.mp4 |
03_Baking Normals/Lesson_02 - Baking with Blender Render.mp4 |
03_Baking Normals/Lesson_01 - Using Cage Objects.mp4 |
03_Baking Normals/Lesson_01 - Using Cage Objects.mp3 |
02_Low Poly Modeling/Lesson_02 - Triangles & Reducing Poly Count.mp3 |
03_Baking Normals/Lesson_00 - Baking with Cycles.mp3 |
03_Baking Normals/Lesson_02 - Baking with Blender Render.mp3 |
01_High Poly Modeling/Lesson_01 - High Poly Topology & Shading.mp3 |
00_Introduction/Lesson_01 - Height Maps Vs. Normal Maps.mp3 |
01_High Poly Modeling/Lesson_00 - High Poly Detailing.mp3 |
02_Low Poly Modeling/Lesson_01 - Sharp Edges & UV Seams.mp3 |
02_Low Poly Modeling/Lesson_00 - Choosing Modeled or Textured Detail.mp3 |
00_Introduction/Lesson_00 - Intro to Normal Map Modeling for Games.mp3 |
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