Skillshare - Blender to Unreal Engine 5 - Medieval Windmill by 3D Tudor Neil Bettison (2021) - TorrentBank

File Name:Skillshare - Blender to Unreal Engine 5 - Medieval Windmill by 3D Tudor Neil Bettison (2021)

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Create Time:1970-01-01 08:00:00

File Size:20.88 GB

File Count:109

File Hash:4f618e12838960523f43e34c7b7702f8a1398383

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01-introduction___blender_to_unreal_engine_5.mkv
02-blender_to_unreal_engine_course_layout.mkv
03-getting_the_basics_right.mkv
04-working_with_references.mkv
05-starting_the_windmill_greybox.mkv
06-what_are_seams_and_sharps.mkv
07-being_careful_with_extrude.mkv
08-dimensions_and_grounding_our_greybox.mkv
09-finishing_the_greybox.mkv
10-the_importance_of_resetting_transformations.mkv
11-working_with_textures_and_nodes.mkv
12-creating_our_first_material.mkv
13-working_with_booleans.mkv
14-solidifying_2d_planes.mkv
15-a_creative_way_to_create_wooden_supports.mkv
16-working_with_different_transforms.mkv
17-creating_realistic_wood_joints.mkv
18-creating_unique_uvs_the_easy_way.mkv
19-hdri_and_the_eevee_renderer.mkv
20-working_with_stone.mkv
21-altering_shaders_in_blender.mkv
22-creating_windows_and_projecting_uvs.mkv
23-lead_and_pane_creation.mkv
24-applying_glass_to_our_windows.mkv
25-planning_out_the_windmill_arms.mkv
26-laying_out_the_arm_struts.mkv
27-windmill_arms_prep_for_materials.mkv
28-working_with_cloth_and_proportional_editing.mkv
29-the_amazing_torus.mkv
30-creating_realist_cloth_sail_mesh.mkv
31-creating_holes_and_links.mkv
32-working_with_mirrors.mkv
33-engineering_the_turning_mechanism.mkv
34-what_is_structurally_sound.mkv
35-testing_complex_seams.mkv
36-finishing_the_windmill_arms.mkv
37-starting_the_main_roof.mkv
38-creating_the_wooden_sloping_supports.mkv
39-adding_materials_to_the_main_roof.mkv
40-realism_with_roof_tiles.mkv
41-lots_of_supports_needed.mkv
42-fixing_mesh_issues_along_the_way.mkv
43-finishing_the_main_small_support_mesh.mkv
44-finishing_the_main_roof.mkv
45-taking_stock_of_how_to_create_something.mkv
46-working_on_our_smaller_roof.mkv
47-finishing_our_small_roof.mkv
48-refining_the_greybox.mkv
49-working_with_svgs.mkv
50-converting_curves_to_mesh.mkv
51-finishing_the_sign.mkv
52-creating_the_sign_links.mkv
53-medieval_atmosphere_with_wood.mkv
54-creating_the_main_door_place_holder.mkv
55-creating_a_door_alcove.mkv
56-speeding_up_our_workflow.mkv
57-creating_the_small_window_extension.mkv
58-working_out_our_walkway_placement.mkv
59-finishing_the_window__extension.mkv
60-working_with_complex_meshes.mkv
61-realistic_support_for_our_extension.mkv
62-increasing_efficiency_in_modelling.mkv
63-how_to_use_edge_length.mkv
64-increasing_the_complexity.mkv
65-using_average_island_scale.mkv
66-creating_the_balcony.mkv
67-creating_the_balcony_supports.mkv
68-easy_ways_to_fix_mesh_problems.mkv
69-starting_our_water_wheel_build.mkv
70-forward_thinking_with_seams.mkv
71-creating_simple_bolts.mkv
72-finishing_the_outside_wheel.mkv
73-creating_the_centre_pillar.mkv
74-creating_the_stone_opening.mkv
75-how_to_create_arched_supports.mkv
76-finishing_the_balcony_supports.mkv
77-creating_doors_the_easy_way.mkv
78-creating_the_stone_arched_door.mkv
79-handles_from_curves.mkv
80-finishing_the_door_handles.mkv
81-starting_the_main_ramp.mkv
82-creating_the_base.mkv
83-working_with_arrays.mkv
84-building_a_complex_support_system.mkv
85-creating_the_supporting_posts.mkv
86-bringing_it_all_together.mkv
87-fine_tuning_the_uv_maps.mkv
88-finishing_the_main_ramp_seams.mkv
89-finishing_the_side_of_the_windmill.mkv
90-laying_out_the_bay_window_greybox.mkv
91-applying_the_stone_wall_bottom.mkv
92-critically_analysing_our_build.mkv
93-starting_the_bay_window_build.mkv
94-lots_of_glass_issues.mkv
95-working_on_the_bay_window_frame.mkv
96-top_and_bottom_of_our_bay_window.mkv
97-completing_the_windmill_build.mkv
98-creating_a_base_for_our_windmill.mkv
99-setting_up_our_portfolio_render.mkv
100-eevee_and_cycles_rendering.mkv
101-welcome_to_animation.mkv
102-the_animation_workflow.mkv
103-weighting_bones_and_keyframes.mkv
104-setting_up_our_animations.mkv
105-welcome_to_unreal_engine_5.mkv
106-creating_materials_in_unreal_engine_5.mkv
107-applying_materials_and_testing.mkv
108-final_lesson_a_realistic_game_asset.mkv
Blender to Unreal Engine 5 - Medieval Windmill.zip

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