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Create Time:1970-01-01 08:00:00
File Size:20.88 GB
File Count:109
File Hash:4f618e12838960523f43e34c7b7702f8a1398383
01-introduction___blender_to_unreal_engine_5.mkv |
02-blender_to_unreal_engine_course_layout.mkv |
03-getting_the_basics_right.mkv |
04-working_with_references.mkv |
05-starting_the_windmill_greybox.mkv |
06-what_are_seams_and_sharps.mkv |
07-being_careful_with_extrude.mkv |
08-dimensions_and_grounding_our_greybox.mkv |
09-finishing_the_greybox.mkv |
10-the_importance_of_resetting_transformations.mkv |
11-working_with_textures_and_nodes.mkv |
12-creating_our_first_material.mkv |
13-working_with_booleans.mkv |
14-solidifying_2d_planes.mkv |
15-a_creative_way_to_create_wooden_supports.mkv |
16-working_with_different_transforms.mkv |
17-creating_realistic_wood_joints.mkv |
18-creating_unique_uvs_the_easy_way.mkv |
19-hdri_and_the_eevee_renderer.mkv |
20-working_with_stone.mkv |
21-altering_shaders_in_blender.mkv |
22-creating_windows_and_projecting_uvs.mkv |
23-lead_and_pane_creation.mkv |
24-applying_glass_to_our_windows.mkv |
25-planning_out_the_windmill_arms.mkv |
26-laying_out_the_arm_struts.mkv |
27-windmill_arms_prep_for_materials.mkv |
28-working_with_cloth_and_proportional_editing.mkv |
29-the_amazing_torus.mkv |
30-creating_realist_cloth_sail_mesh.mkv |
31-creating_holes_and_links.mkv |
32-working_with_mirrors.mkv |
33-engineering_the_turning_mechanism.mkv |
34-what_is_structurally_sound.mkv |
35-testing_complex_seams.mkv |
36-finishing_the_windmill_arms.mkv |
37-starting_the_main_roof.mkv |
38-creating_the_wooden_sloping_supports.mkv |
39-adding_materials_to_the_main_roof.mkv |
40-realism_with_roof_tiles.mkv |
41-lots_of_supports_needed.mkv |
42-fixing_mesh_issues_along_the_way.mkv |
43-finishing_the_main_small_support_mesh.mkv |
44-finishing_the_main_roof.mkv |
45-taking_stock_of_how_to_create_something.mkv |
46-working_on_our_smaller_roof.mkv |
47-finishing_our_small_roof.mkv |
48-refining_the_greybox.mkv |
49-working_with_svgs.mkv |
50-converting_curves_to_mesh.mkv |
51-finishing_the_sign.mkv |
52-creating_the_sign_links.mkv |
53-medieval_atmosphere_with_wood.mkv |
54-creating_the_main_door_place_holder.mkv |
55-creating_a_door_alcove.mkv |
56-speeding_up_our_workflow.mkv |
57-creating_the_small_window_extension.mkv |
58-working_out_our_walkway_placement.mkv |
59-finishing_the_window__extension.mkv |
60-working_with_complex_meshes.mkv |
61-realistic_support_for_our_extension.mkv |
62-increasing_efficiency_in_modelling.mkv |
63-how_to_use_edge_length.mkv |
64-increasing_the_complexity.mkv |
65-using_average_island_scale.mkv |
66-creating_the_balcony.mkv |
67-creating_the_balcony_supports.mkv |
68-easy_ways_to_fix_mesh_problems.mkv |
69-starting_our_water_wheel_build.mkv |
70-forward_thinking_with_seams.mkv |
71-creating_simple_bolts.mkv |
72-finishing_the_outside_wheel.mkv |
73-creating_the_centre_pillar.mkv |
74-creating_the_stone_opening.mkv |
75-how_to_create_arched_supports.mkv |
76-finishing_the_balcony_supports.mkv |
77-creating_doors_the_easy_way.mkv |
78-creating_the_stone_arched_door.mkv |
79-handles_from_curves.mkv |
80-finishing_the_door_handles.mkv |
81-starting_the_main_ramp.mkv |
82-creating_the_base.mkv |
83-working_with_arrays.mkv |
84-building_a_complex_support_system.mkv |
85-creating_the_supporting_posts.mkv |
86-bringing_it_all_together.mkv |
87-fine_tuning_the_uv_maps.mkv |
88-finishing_the_main_ramp_seams.mkv |
89-finishing_the_side_of_the_windmill.mkv |
90-laying_out_the_bay_window_greybox.mkv |
91-applying_the_stone_wall_bottom.mkv |
92-critically_analysing_our_build.mkv |
93-starting_the_bay_window_build.mkv |
94-lots_of_glass_issues.mkv |
95-working_on_the_bay_window_frame.mkv |
96-top_and_bottom_of_our_bay_window.mkv |
97-completing_the_windmill_build.mkv |
98-creating_a_base_for_our_windmill.mkv |
99-setting_up_our_portfolio_render.mkv |
100-eevee_and_cycles_rendering.mkv |
101-welcome_to_animation.mkv |
102-the_animation_workflow.mkv |
103-weighting_bones_and_keyframes.mkv |
104-setting_up_our_animations.mkv |
105-welcome_to_unreal_engine_5.mkv |
106-creating_materials_in_unreal_engine_5.mkv |
107-applying_materials_and_testing.mkv |
108-final_lesson_a_realistic_game_asset.mkv |
Blender to Unreal Engine 5 - Medieval Windmill.zip |
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