[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS] - TorrentBank

File Name:[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS]

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Create Time:2024-05-25 13:56:17

File Size:13.45 GB

File Count:52

File Hash:a464353cb695fe8b5e829739e90dadb2bf0a2dc8

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ProjectFiles.7z
12. Sculpt spider's surface details in ZBrush.mp4
24. Groom and shade the Yeti fur on the spider.mp4
10. Create a low-poly spider topology in Maya.mp4
11. Create the spider's UV texture coordinates in Maya.mp4
25. Breakdown of final spider Redshift render.mp4
22. Apply color texture maps to the abdomen fur.mp4
07. Refine the segments of the legs.mp4
13. Polypaint the spider's fur color pattern in ZBrush.mp4
23. Create Yeti for nudes for the spider's head.mp4
21. Create Yeti fur nodes for the spider's abdomen.mp4
08. Define the spider's eyes and mouthparts.mp4
20. Set up Spider's Redshift materials in Maya.mp4
02. Overview of basic spider anatomy.mp4
18. Pose the jumping spider in ZBrush.mp4
05. Rough out the forms of the spider.mp4
15. Bake spider detail maps in Substance Painter.mp4
14. Export spider texture and displacement maps from ZBrush.mp4
09. Finishing the ZBrush spider sculpt.mp4
19. Establish basic lighting and view of the spider in Maya.mp4
16. Paint spider's exoskeleton in Substance Painter.mp4
06. Refine the forms of the Head.mp4
03. Using ZBrush ZSpheres to block out the spider.mp4
17. Export spider textures from Substance Painter.mp4
04. Split the spider mesh into subtools.mp4
01. Introduction.mp4
12. Sculpt spider_s surface details in ZBrush.mp3
24. Groom and shade the Yeti fur on the spider.mp3
02. Overview of basic spider anatomy.mp3
10. Create a low-poly spider topology in Maya.mp3
25. Breakdown of final spider Redshift render.mp3
07. Refine the segments of the legs.mp3
11. Create the spider_s UV texture coordinates in Maya.mp3
08. Define the spider_s eyes and mouthparts.mp3
20. Set up Spider_s Redshift materials in Maya.mp3
05. Rough out the forms of the spider.mp3
14. Export spider texture and displacement maps from ZBrush.mp3
21. Create Yeti fur nodes for the spider_s abdomen.mp3
18. Pose the jumping spider in ZBrush.mp3
22. Apply color texture maps to the abdomen fur.mp3
23. Create Yeti for nudes for the spider_s head.mp3
15. Bake spider detail maps in Substance Painter.mp3
13. Polypaint the spider_s fur color pattern in ZBrush.mp3
16. Paint spider_s exoskeleton in Substance Painter.mp3
19. Establish basic lighting and view of the spider in Maya.mp3
06. Refine the forms of the Head.mp3
09. Finishing the ZBrush spider sculpt.mp3
17. Export spider textures from Substance Painter.mp3
04. Split the spider mesh into subtools.mp3
03. Using ZBrush ZSpheres to block out the spider.mp3
01. Introduction.mp3
di-65RP.png
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